/// <summary> /// Create a new TAA_RoleCards object. /// </summary> /// <param name="roleCardID">Initial value of the RoleCardID property.</param> /// <param name="roleCallSheetID">Initial value of the RoleCallSheetID property.</param> /// <param name="printedName">Initial value of the PrintedName property.</param> /// <param name="firstName">Initial value of the FirstName property.</param> /// <param name="lastName">Initial value of the LastName property.</param> /// <param name="gender">Initial value of the Gender property.</param> /// <param name="sizeGroupID">Initial value of the SizeGroupID property.</param> /// <param name="pantSizeID">Initial value of the PantSizeID property.</param> /// <param name="shirtSizeID">Initial value of the ShirtSizeID property.</param> /// <param name="deleted">Initial value of the Deleted property.</param> public static TAA_RoleCards CreateTAA_RoleCards(global::System.Int32 roleCardID, global::System.Int32 roleCallSheetID, global::System.String printedName, global::System.String firstName, global::System.String lastName, global::System.String gender, global::System.Int32 sizeGroupID, global::System.Int32 pantSizeID, global::System.Int32 shirtSizeID, global::System.Boolean deleted) { TAA_RoleCards tAA_RoleCards = new TAA_RoleCards(); tAA_RoleCards.RoleCardID = roleCardID; tAA_RoleCards.RoleCallSheetID = roleCallSheetID; tAA_RoleCards.PrintedName = printedName; tAA_RoleCards.FirstName = firstName; tAA_RoleCards.LastName = lastName; tAA_RoleCards.Gender = gender; tAA_RoleCards.SizeGroupID = sizeGroupID; tAA_RoleCards.PantSizeID = pantSizeID; tAA_RoleCards.ShirtSizeID = shirtSizeID; tAA_RoleCards.Deleted = deleted; return tAA_RoleCards; }
/// <summary> /// Deprecated Method for adding a new object to the TAA_RoleCards EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToTAA_RoleCards(TAA_RoleCards tAA_RoleCards) { base.AddObject("TAA_RoleCards", tAA_RoleCards); }