public OptionsSon() { xPos = 3 * TurkeySmashGame.manager.PreferredBackBufferWidth / 4; yPos = TurkeySmashGame.manager.PreferredBackBufferHeight / 4; bouton1 = new Font(xPos, yPos + 100); bouton1MOINS = new BoutonTexte(xPos - 75, yPos + 100); bouton1PLUS = new BoutonTexte(xPos + 75, yPos + 100); bouton2 = new BoutonTexte(xPos, yPos + 200); bouton1MOINS.Texte = "Vol-"; bouton1PLUS.Texte = "Vol+"; bouton2.Texte = "Retour"; }
public void Load(AnimatedModel[] players) { int i = 0; foreach (Personnage player in players) { if (player != null) { pourcentages[i] = new Font((i + 1) * (TurkeySmashGame.manager.PreferredBackBufferWidth / 4), (3.5f * TurkeySmashGame.manager.PreferredBackBufferHeight / 4)); pourcentages[i].NameFont = "Pourcent"; pourcentages[i].Load(TurkeySmashGame.content); pourcentages[i].SizeText = 1.0f; playersCount++; i++; } } pourcentages[0].Color = Color.Red; }
public void Load(Character[] players) { timerFont = new Font(TurkeySmashGame.WindowSize.X / 2, TurkeySmashGame.WindowSize.Y / 10); timerFont.NameFont = "Pourcent"; timerFont.Load(TurkeySmashGame.content); timerFont.SizeText = 1.0f; if (SelectionNiveau.niveauSelect == "level1") timerFont.Color = Color.Black; else timerFont.Color = Color.White; if (OptionsCombat.TypePartieSelect == "temps") timer = OptionsCombat.TempsPartie * 60000 ; //60*1000 = 1 min en millisecond else timer = 0; for (int i = 0; i < players.Length; i++) { if (players[i] != null) { pourcentages[i] = new Font((i + 1) * (TurkeySmashGame.manager.PreferredBackBufferWidth / 5), (7 * TurkeySmashGame.manager.PreferredBackBufferHeight / 8)); pourcentages[i].NameFont = "Pourcent"; pourcentages[i].Load(TurkeySmashGame.content); pourcentages[i].SizeText = 1.3f; icone[i] = new Sprite((i + 1) * (TurkeySmashGame.manager.PreferredBackBufferWidth / 5) - 250, (7 * TurkeySmashGame.manager.PreferredBackBufferHeight / 8 - 120)); if (OptionsCombat.TypePartieSelect == "vie") { xlife[i] = new Font((i + 1) * (TurkeySmashGame.manager.PreferredBackBufferWidth / 5), 4 * TurkeySmashGame.manager.PreferredBackBufferHeight / 5); iconeLife[i] = new Sprite((i + 1) * (TurkeySmashGame.manager.PreferredBackBufferWidth / 5) - 50 ,TurkeySmashGame.manager.PreferredBackBufferHeight * 0.78f); xlife[i].NameFont = "Pourcent"; xlife[i].Load(TurkeySmashGame.content); xlife[i].SizeText = 0.5f; } if (OptionsCombat.TypePartieSelect == "temps") { scores[i] = new Font((i + 1) * (TurkeySmashGame.manager.PreferredBackBufferWidth / 5), 4 * TurkeySmashGame.manager.PreferredBackBufferHeight / 5); scores[i].NameFont = "Pourcent"; scores[i].Load(TurkeySmashGame.content); scores[i].SizeText = 0.6f; } if (players[i].definition.AssetName == "Jeu\\naruto") { icone[i].Load(TurkeySmashGame.content, "HUD\\HUDnaruto"); if (OptionsCombat.TypePartieSelect == "vie") iconeLife[i].Load(TurkeySmashGame.content, "HUD\\HUDnarutoLifeIcone"); } if (players[i].definition.AssetName == "Jeu\\sakura") { icone[i].Load(TurkeySmashGame.content, "HUD\\HUDSakura"); if (OptionsCombat.TypePartieSelect == "vie") iconeLife[i].Load(TurkeySmashGame.content, "HUD\\HUDsakuraLifeIcone"); } if (players[i].definition.AssetName == "Jeu\\sai") { icone[i].Load(TurkeySmashGame.content, "HUD\\HUDsai"); if (OptionsCombat.TypePartieSelect == "vie") iconeLife[i].Load(TurkeySmashGame.content, "HUD\\HUDsaiLifeIcone"); } if (players[i].definition.AssetName == "Jeu\\suigetsu") { icone[i].Load(TurkeySmashGame.content, "HUD\\HUDsuigetsu"); if (OptionsCombat.TypePartieSelect == "vie") iconeLife[i].Load(TurkeySmashGame.content, "HUD\\HUDsuigetsuLifeIcone"); } if (players[i].definition.AssetName == "Jeu\\turkey") { icone[i].Load(TurkeySmashGame.content, "HUD\\HUDTurkey"); if (OptionsCombat.TypePartieSelect == "vie") iconeLife[i].Load(TurkeySmashGame.content, "HUD\\HUDTurkeyLifeIcone"); } } } }