public static void EvoBlockBuildEvent(Button button) { if (button.Active) { Game.input.constructionState = button.ButtonArgs1; } }
// Delegate for Quit Button Press public void OnQuitButton(Button button) { Game.game.screenManager.TransitionScreen("Intro"); }
public void Play(Button button) { if (duration > 0.25) Game.game.screenManager.TransitionScreen("Game"); }
public void Online(Button button) { if (duration > 0.25) Game.game.screenManager.TransitionScreen("Multiplayer"); }
public void Exit(Button button) { if (duration > 0.25) Game.game.Exit(); }