Example #1
0
        public void Run( )
        {
            USER32.MSG msg = new USER32.MSG( );
            USER32.PeekMessage(out msg, this.hInstance, 0, 0, USER32.PM_NOREMOVE);

            while (msg.message != USER32.WM_QUIT)
            {
                if (USER32.PeekMessage(out msg, this.hInstance, 0, 0, USER32.PM_REMOVE))
                {
                    USER32.TranslateMessage(ref msg);
                    USER32.DispatchMessage(ref msg);
                }
                else
                {
                    if (this.canUpdate)
                    {
                        this.elapsedTime = ( float )((this.oldTime - this.newTime) / ( float )this.ticksPerSecond);

                        this.Update(this.elapsedTime);
                        this.canUpdate = false;
                    }

                    KERNEL32.QueryPerformanceCounter(ref newTime);

                    if (this.newTime > this.oldTime)
                    {
                        switch (this.gDevice.GraphicsDeviceStatus)
                        {
                        case GraphicsDeviceStatus.NotReset:
                            this.gDevice.Reset( );
                            break;

                        case GraphicsDeviceStatus.Lost:
                            throw new InvalidOperationException("Graphics device instance lost.");
                        }

                        this.gDevice.Clear(Microsoft.Xna.Framework.Color.Black);
                        this.gDevice.RasterizerState   = RasterizerState.CullClockwise;
                        this.gDevice.DepthStencilState = DepthStencilState.Default;

                        this.Draw( );
                        this.gDevice.Present( );

                        this.oldTime += this.ticksPerFrame;

                        if (this.oldTime < this.newTime)
                        {
                            this.oldTime = (this.newTime + this.ticksPerFrame);
                        }

                        this.canUpdate = true;
                    }
                }
            }
        }
Example #2
0
        public void Run( )
        {
            USER32.MSG msg = new USER32.MSG( );
            USER32.PeekMessage(out msg, this.hInstance, 0, 0, USER32.PM_NOREMOVE);

            while (msg.message != USER32.WM_QUIT)
            {
                if (USER32.PeekMessage(out msg, this.hInstance, 0, 0, USER32.PM_REMOVE))
                {
                    USER32.TranslateMessage(ref msg);
                    USER32.DispatchMessage(ref msg);
                }
                else
                {
                    if (this.canUpdate)
                    {
                        this.elapsedTime = ( float )((this.oldTime - this.newTime) / ( float )this.ticksPerSecond);

                        this.Update(this.elapsedTime);
                        this.canUpdate = false;
                    }

                    KERNEL32.QueryPerformanceCounter(ref newTime);

                    if (this.newTime > this.oldTime)
                    {
                        OPENGL32.glClearColor(0, 0, 0, 0);
                        OPENGL32.glClear(OPENGL32.GL_COLOR_BUFFER_BIT | OPENGL32.GL_DEPTH_BUFFER_BIT);
                        OPENGL32.glLoadIdentity( );

                        this.Draw( );

                        OPENGL32.glFlush( );
                        GDI32.SwapBuffers(this.dcHandle);

                        this.oldTime += this.ticksPerFrame;

                        if (this.oldTime < this.newTime)
                        {
                            this.oldTime = (this.newTime + this.ticksPerFrame);
                        }

                        this.canUpdate = true;
                    }
                }
            }
        }