public static void OnLaneClear() { var count = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition, Player.AttackRange, false).Count(); var source = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition, Player.AttackRange).OrderByDescending(a => a.MaxHealth).FirstOrDefault(); if (count == 0) { return; } if (Q.IsReady() && IllaoiMenu.lcQ() && IllaoiMenu.lcQ1() <= count && Player.ManaPercent >= IllaoiMenu.lcM()) { Q.Cast(source.Position); } if (W.IsReady() && IllaoiMenu.lcW() && IllaoiMenu.lcW1() <= count && Player.ManaPercent >= IllaoiMenu.lcM()) { W.Cast(); } if (E.IsReady() && IllaoiMenu.lcE() && IllaoiMenu.lcE2() <= count && Player.ManaPercent >= IllaoiMenu.lcM()) { E.Cast(source.Position); } }