public int IndexOf(
     SettingsElement setting)
 {
     return BaseIndexOf(setting);
 }
 public void Remove(
     SettingsElement setting)
 {
     if (BaseIndexOf(setting) >= 0) {
     BaseRemove(setting.Name);
     }
 }
 public void Add(
     SettingsElement setting)
 {
     this.BaseAdd(setting);
 }