public AVLTreeNode(TNode value, AVLTreeNode <TNode> parent, AVLTree <TNode> tree) { this.Value = value; this.Parent = parent; this.tree = tree; }
public bool Remove(T value) { AVLTreeNode <T> current = Find(value); if (current == null) { return(false); } AVLTreeNode <T> treeToBallance = current.Parent; Count--; if (current.Right == null) { if (current.Parent == null) { Head = current.Left; if (Head != null) { Head.Parent = null; } } else { int result = current.Parent.CompareTo(current.Value); if (result > 0) { current.Parent.Left = current.Left; } else if (result < 0) { current.Parent.Right = current.Left; } } } else if (current.Right.Left == null) { current.Right.Left = current.Left; if (current.Parent == null) { Head = current.Right; if (Head != null) { Head.Parent = null; } } else { int result = current.Parent.CompareTo(current.Value); if (result > 0) { current.Parent.Left = current.Right; } else if (result < 0) { current.Parent.Right = current.Right; } } } else { AVLTreeNode <T> leftMost = current.Right.Left; while (leftMost.Left != null) { leftMost = leftMost.Left; } leftMost.Parent.Left = leftMost.Right; leftMost.Left = current.Left; leftMost.Right = current.Right; if (current.Parent == null) { Head = leftMost; if (Head != null) { Head.Parent = null; } } else { int result = leftMost.Parent.CompareTo(leftMost.Value); if (result > 0) { current.Parent.Left = leftMost; } else if (result < 0) { current.Parent.Right = leftMost; } } } if (treeToBallance != null) { treeToBallance.Balance(); } else { if (Head != null) { Head.Balance(); } } return(true); }
private int BalanceFactor(AVLTreeNode <TKey> x) { return(Height(x.Left) - Height(x.Right)); }