public ComputeForces ( double altitude, UnityEngine.Vector3d airVelocity, UnityEngine.Vector3d vup, double angleOfAttack ) : UnityEngine.Vector3d | ||
altitude | double | |
airVelocity | UnityEngine.Vector3d | |
vup | UnityEngine.Vector3d | |
angleOfAttack | double | |
return | UnityEngine.Vector3d |