//------------------------------------------------------------------ public void CreateFlasher() { // Flasher flasher = new Lights(this, "Flasher"); flasher.Enable(); Add(flasher); }
//------------------------------------------------------------------ public override void Setup(Game game) { CreateDrawable(game, "Police"); base.Setup(game); flasher.Enable(); }
//------------------------------------------------------------------ public void Brake() { if (Velocity > 0) { Velocity -= Deceleration; } brakes.Enable(); }
//------------------------------------------------------------------ public void EnableBoost() { boost.Enable(); }