Example #1
0
        private void SpawnEnemy()
        {
            Enemy newEnemy = GD.Load <PackedScene>("res://Assets/Objects/Actors/Enemies/Enemy1/Enemy1.tscn").Instance() as Enemy;

            newEnemy.Init(this.OwnerMap);
            this.GetTree().Root.AddChild(newEnemy);
            newEnemy.MoveToNextTile();
        }