Example #1
0
        // Does the passed in EntityType fit this grouping?
        public bool InGroup(EntityType entityType, bool useCache = true)
        {
            // If cache exists use it
            if (useCache && entityTypeMatches != null)
            {
                return(entityTypeMatches.Contains(entityType));
            }

            // If a specific include/exclude EntityTypes are selected check them first
            if (includeEntityTypes != null && includeEntityTypes.Count > 0)
            {
                if (includeEntityTypes.Contains(entityType))
                {
                    return(true);
                }
            }
            if (excludeEntityTypes != null && excludeEntityTypes.Count > 0)
            {
                if (excludeEntityTypes.Contains(entityType))
                {
                    return(false);
                }
            }

            // If there are included EntityTypes and no TypeCategories then only allow ones in the include
            if (includeEntityTypes != null && includeEntityTypes.Count > 0 &&
                (typeCategories == null || typeCategories.Count == 0))
            {
                return(false);
            }

            // TypeCategory match and reject any ones that fail match
            if (!CategoriesMatch(entityType.typeCategories))
            {
                return(false);
            }

            // Finaly do general Type level checks
            switch (entityTypeEnum)
            {
            case EntityTypeEnum.EntityType:
                if (entityType is EntityType)
                {
                    return(true);
                }
                break;

            case EntityTypeEnum.AgentType:
                if (entityType is AgentType)
                {
                    return(true);
                }
                break;

            case EntityTypeEnum.WorldObjectType:
                if (entityType is WorldObjectType)
                {
                    return(true);
                }
                break;

            case EntityTypeEnum.AgentEventType:
                if (entityType is AgentEventType)
                {
                    return(true);
                }
                break;
            }

            return(false);
        }