public icMediaLoader(int concurrentLoads, bool useBink) { this.threadedLoader = new LoadingManager(); this.threadedLoader.MaxConcurrentLoads = concurrentLoads; if (firstInstance == null) firstInstance = this; }
public SoundLoaderObject(string filePath, LoadingManager threadedLoader) : base(filePath, threadedLoader) { }
public LoaderObject(string filePath, LoadingManager threadedLoader) { this.filePath = filePath; this.threadedLoader = threadedLoader; }
public ImageLoaderObject(string filePath, LoadingManager threadedLoader) : base(filePath, threadedLoader) { imageCacher = icImageCacher.FirstInstance; }