Example #1
0
        private void OpenSelectedProject()
        {
            if (_selectedProject == null)             // If no project is selected
            {
                return;
            }

            string errorMessage;

            if (!ProjectChecker.IsValidProject(_selectedProject, out errorMessage))
            {
                DarkMessageBox.Show(this, "Failed to load project. " + errorMessage, "Error",
                                    MessageBoxButtons.OK, MessageBoxIcon.Error);

                return;
            }

            if (!IsValidGameLauncher())
            {
                return;
            }

            // Set RememberedProject if checkBox_Remember is checked
            if (checkBox_Remember.Checked)
            {
                _ide.IDEConfiguration.RememberedProject = _selectedProject.Name;
            }

            // Save settings and hide the current window
            SaveSettings();
            Hide();

            // Show the main form of TombIDE
            using (FormMain form = new FormMain(_ide, _selectedProject))
            {
                DialogResult result = form.ShowDialog(this);

                if (result == DialogResult.OK)                 // OK means the user wants to switch projects
                {
                    // Reset the RememberedProject setting
                    _ide.IDEConfiguration.RememberedProject = string.Empty;
                    _ide.IDEConfiguration.Save();

                    // Restart the application (without any arguments)
                    Application.Exit();
                    Process.Start(Assembly.GetExecutingAssembly().Location);
                }
                else if (result == DialogResult.Cancel)                 // Cancel means the user closed the program
                {
                    Application.Exit();
                }
            }
        }
Example #2
0
        private void OpenTrproj()
        {
            using (OpenFileDialog dialog = new OpenFileDialog())
            {
                dialog.Title  = "Select the .trproj file you want to open";
                dialog.Filter = "TombIDE Project Files|*.trproj";

                if (dialog.ShowDialog(this) == DialogResult.OK)
                {
                    try
                    {
                        Project openedProject = Project.FromFile(dialog.FileName);

                        string errorMessage;

                        if (!ProjectChecker.IsValidProject(openedProject, out errorMessage))
                        {
                            throw new ArgumentException(errorMessage);
                        }

                        // Check if a project with the same name but different paths already exists on the list
                        foreach (DarkTreeNode node in treeView.Nodes)
                        {
                            Project nodeProject = (Project)node.Tag;

                            if (nodeProject.Name.ToLower() == openedProject.Name.ToLower() &&
                                nodeProject.ProjectPath.ToLower() != openedProject.ProjectPath.ToLower())
                            {
                                if (AskForProjectNodeReplacement(openedProject, node))
                                {
                                    break;                                     // The user confirmed replacing the node
                                }
                                else
                                {
                                    return;                                     // The user declined replacing the node
                                }
                            }
                        }

                        if (!IsProjectOnList(openedProject))
                        {
                            AddProjectToList(openedProject, true);
                        }

                        SelectProjectOnList(openedProject.Name);
                    }
                    catch (Exception ex)
                    {
                        DarkMessageBox.Show(this, ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    }
                }
            }
        }
Example #3
0
        private void FillProjectList()
        {
            treeView.Nodes.Clear();

            // Add nodes into the treeView for each project
            foreach (Project project in _ide.AvailableProjects)
            {
                if (ProjectChecker.IsValidProject(project))
                {
                    AddProjectToList(project, false);
                }
            }

            // Update TombIDEProjects.xml with only valid projects
            RefreshAndReserializeProjects();
        }
Example #4
0
        public void OpenTrprojWithTombIDE(string trprojFilePath)
        {
            try
            {
                Project openedProject = Project.FromFile(trprojFilePath);

                string errorMessage;

                if (!ProjectChecker.IsValidProject(openedProject, out errorMessage))
                {
                    throw new ArgumentException(errorMessage);
                }

                // Check if a project with the same name but different paths already exists on the list
                foreach (DarkTreeNode node in treeView.Nodes)
                {
                    Project nodeProject = (Project)node.Tag;

                    if (nodeProject.Name.ToLower() == openedProject.Name.ToLower() &&
                        nodeProject.ProjectPath.ToLower() != openedProject.ProjectPath.ToLower())
                    {
                        if (AskForProjectNodeReplacement(openedProject, node))
                        {
                            break;                             // The user confirmed replacing the node
                        }
                        else
                        {
                            return;                             // The user declined replacing the node
                        }
                    }
                }

                if (!IsProjectOnList(openedProject))
                {
                    AddProjectToList(openedProject, true);
                }

                _ide.IDEConfiguration.RememberedProject = openedProject.Name;

                // Continue code in Program.cs
            }
            catch (Exception ex)
            {
                DarkMessageBox.Show(this, ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
        }
Example #5
0
        private void button_Import_Click(object sender, EventArgs e)
        {
            button_Import.Enabled = false;

            try
            {
                if (!File.Exists(textBox_ExePath.Text))
                {
                    throw new FileNotFoundException("The game's .exe file doesn't exist anymore.");
                }

                if (!File.Exists(textBox_LauncherPath.Text))
                {
                    throw new FileNotFoundException("The project's launcher file doesn't exist anymore.");
                }

                string projectName = PathHelper.RemoveIllegalPathSymbols(textBox_ProjectName.Text.Trim());

                if (string.IsNullOrWhiteSpace(projectName))
                {
                    throw new ArgumentException("You must enter a valid name for the project.");
                }

                if (projectName.ToLower() == "engine")                 // Safety
                {
                    throw new ArgumentException("Illegal project name.");
                }

                if (string.IsNullOrWhiteSpace(textBox_ScriptPath.Text))
                {
                    throw new ArgumentException("You must specify the /Script/ folder path of the project.");
                }

                if (string.IsNullOrWhiteSpace(textBox_LevelsPath.Text))
                {
                    throw new ArgumentException("You must specify the /Levels/ folder path for the project.");
                }

                if (ProjectChecker.IsProjectNameDuplicate(projectName))
                {
                    throw new ArgumentException("A project with the same name already exists on the list.");
                }

                TRVersion.Game gameVersion = GetGameVersion(textBox_ExePath.Text);

                string launcherFilePath = textBox_LauncherPath.Text;

                string projectPath = GetProjectDirectory(textBox_ExePath.Text);
                string enginePath  = Path.GetDirectoryName(textBox_ExePath.Text);
                string scriptPath  = textBox_ScriptPath.Text.Trim();
                string levelsPath  = textBox_LevelsPath.Text.Trim();

                // Check if a script.txt file exists in the specified /Script/ folder
                if (!File.Exists(Path.Combine(scriptPath, "script.txt")))
                {
                    throw new FileNotFoundException("Selected /Script/ folder does not contain a Script.txt file.");
                }

                // Check if the levelsPath directory exists, if so, check if it contains any valid .prj2 files
                if (Directory.Exists(levelsPath))
                {
                    // Check if the directory contains non-backup .prj2 files
                    List <string> prj2Files = LevelHandling.GetValidPrj2FilesFromDirectory(levelsPath);

                    if (prj2Files.Count > 0)
                    {
                        DialogResult result = DarkMessageBox.Show(this,
                                                                  "TombIDE will change the \"Game\" settings of all the .prj2 files\n" +
                                                                  "in the specified /Levels/ folder to match the imported project settings.\n" +
                                                                  "Would you like to to create a backup of the folder first?", "Create backup?",
                                                                  MessageBoxButtons.YesNo, MessageBoxIcon.Question);

                        if (result == DialogResult.Yes)
                        {
                            CreateLevelsBackup(levelsPath);
                        }
                    }
                }
                else
                {
                    Directory.CreateDirectory(levelsPath);
                }

                Project importedProject = new Project
                {
                    Name            = projectName,
                    GameVersion     = gameVersion,
                    DefaultLanguage = GameLanguage.English,
                    LaunchFilePath  = launcherFilePath,
                    ProjectPath     = projectPath,
                    EnginePath      = enginePath,
                    ScriptPath      = scriptPath,
                    LevelsPath      = levelsPath
                };

                // Create the .trproj file
                importedProject.Save();                 // .trproj = .xml but .trproj can be opened with TombIDE

                // // // // // // // //
                ImportedProject = importedProject;
                // // // // // // // //
            }
            catch (Exception ex)
            {
                DarkMessageBox.Show(this, ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);

                button_Import.Enabled = true;

                DialogResult = DialogResult.None;
            }
        }
Example #6
0
        private void button_Create_Click(object sender, EventArgs e)
        {
            button_Create.Text    = "Installing...";
            button_Create.Enabled = false;

            try
            {
                string projectName = PathHelper.RemoveIllegalPathSymbols(textBox_ProjectName.Text.Trim());

                if (string.IsNullOrWhiteSpace(projectName))
                {
                    throw new ArgumentException("You must enter a valid name for your project.");
                }

                if (projectName.ToLower() == "engine")                 // Safety
                {
                    throw new ArgumentException("Illegal project name.");
                }

                if (string.IsNullOrWhiteSpace(textBox_ProjectPath.Text))
                {
                    throw new ArgumentException("You must select a folder where you want to install your project.");
                }

                if (radio_Script_02.Checked && string.IsNullOrWhiteSpace(textBox_ScriptPath.Text))
                {
                    throw new ArgumentException("You must specify the custom /Script/ folder path.");
                }

                if (radio_Levels_02.Checked && string.IsNullOrWhiteSpace(textBox_LevelsPath.Text))
                {
                    throw new ArgumentException("You must specify the custom /Levels/ folder path.");
                }

                if (ProjectChecker.IsProjectNameDuplicate(projectName))
                {
                    throw new ArgumentException("A project with the same name already exists on the list.");
                }

                if (comboBox_EngineType.SelectedIndex == 0)
                {
                    throw new ArgumentException("You must specify the engine type of the project.");
                }

                string projectPath = textBox_ProjectPath.Text.Trim();
                string enginePath  = Path.Combine(projectPath, "Engine");
                string scriptPath  = radio_Script_01.Checked ? Path.Combine(projectPath, "Script") : textBox_ScriptPath.Text.Trim();
                string levelsPath  = radio_Levels_01.Checked ? Path.Combine(projectPath, "Levels") : textBox_LevelsPath.Text.Trim();

                if (!Directory.Exists(projectPath))
                {
                    Directory.CreateDirectory(projectPath);
                }

                if (Directory.EnumerateFileSystemEntries(projectPath).ToArray().Length > 0)
                {
                    throw new ArgumentException("Selected project folder is not empty.");
                }

                if (!Directory.Exists(scriptPath))
                {
                    Directory.CreateDirectory(scriptPath);
                }

                if (Directory.EnumerateFileSystemEntries(scriptPath).ToArray().Length > 0)
                {
                    throw new ArgumentException("Selected /Script/ folder is not empty.");
                }

                if (!Directory.Exists(levelsPath))
                {
                    Directory.CreateDirectory(levelsPath);
                }

                if (Directory.EnumerateFileSystemEntries(levelsPath).ToArray().Length > 0)
                {
                    throw new ArgumentException("Selected /Levels/ folder is not empty.");
                }

                // Create the Project instance
                Project createdProject = CreateNewProject(projectName, projectPath, enginePath, scriptPath, levelsPath);

                // Install the game files into the specified projectPath folder
                InstallEngine(createdProject);

                DarkMessageBox.Show(this, "Project installation finished successfully.", "Success",
                                    MessageBoxButtons.OK, MessageBoxIcon.Information);

                // // // // // // // //
                CreatedProject = createdProject;
                // // // // // // // //
            }
            catch (Exception ex)
            {
                DarkMessageBox.Show(this, ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);

                button_Create.Text    = "Create Project";
                button_Create.Enabled = true;

                DialogResult = DialogResult.None;
            }
        }