Example #1
0
        //加入元件
        protected void Add(SVInfo <T> info, bool isSort)
        {
            mContainer.Add(info);

            int index = mContainer.Count - 1;

            info.ID                         = index;
            info.Index                      = index;
            info.transform.name             = index.ToString("D4");
            info.transform.parent           = mWrapContent.transform;
            info.transform.localPosition    = new Vector3(0, 0, 0);
            info.transform.localEulerAngles = new Vector3(0, 0, 0);
            info.transform.localScale       = new Vector3(1, 1, 1);

            if (!mWrapContent.isRepeat)
            {
                mWrapContent.minIndex = 0;
                mWrapContent.maxIndex = index;
            }

            if (isSort)
            {
                mWrapContent.SortAlphabetically();
            }

            IsDrag = CheckCanDrag();
        }
Example #2
0
        //刪除元件
        public void Del(int index, bool isSort = true)
        {
            mInfo.RemoveAt(index);

            if (mInfo.Count < mContainer.Count)
            {
                SVInfo <T> info = mContainer[index];
                mContainer.RemoveAt(index);
                DestroyImmediate(info.gameObject);

                for (int i = 0; i < mContainer.Count; i++)
                {
                    mContainer[i].ID   = i;
                    mContainer[i].name = i.ToString("D4");
                }
            }

            if (!mWrapContent.isRepeat)
            {
                mWrapContent.minIndex = 0;
                mWrapContent.maxIndex = mInfo.Count - 1;
            }

            if (isSort)
            {
                mWrapContent.SortAlphabetically();
            }

            IsDrag = CheckCanDrag();
        }
Example #3
0
        //清除元件
        public void Clear()
        {
            for (int i = 0; i < mContainer.Count; i++)
            {
                SVInfo <T> info = mContainer[i];
                if (info == null)
                {
                    continue;
                }
                DestroyImmediate(info.gameObject);
            }

            mInfo.Clear();
            mContainer.Clear();

            if (mWrapContent.isRepeat == false)
            {
                mWrapContent.minIndex = 0;
                mWrapContent.maxIndex = 0;
            }

            mWrapContent.SortAlphabetically();
        }