public void Draw(SpriteBatch batch, Vector2 offset)
 {
     batch.Draw(MapManager.getInstance().getFBO(fbo), new Vector2((int)Math.Round(position.X * tileSize - offset.X), (int)Math.Round(position.Y * tileSize - offset.Y)), null);
 }
Example #2
0
 protected override void Initialize()
 {
     mapManager = new MapManager((int)Math.Ceiling(400 / 256f), (int)Math.Ceiling(400 / 256f), graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight);
     base.Initialize();
 }