public void reset() { foreach (Control c in tableLayoutPanel1.Controls) { TTTButton b = c as TTTButton; if (b == null) { continue; } b.BackgroundImage = null; b.Enabled = true; b.XO = null; b.TabStop = false; } textBox.Show(); label.Show(); canClick = true; player_count = 0; replayButton.Hide(); continuePlaying.Hide(); replay.Clear(); whoWins = 0; canChangeLevel = true; }
private void Play_Click(object sender, EventArgs e) { play.Hide(); score.Hide(); textBox.Show(); label.Show(); checkBox1.Show(); canPlay = true; foreach (Control c in tableLayoutPanel1.Controls) { TTTButton b = c as TTTButton; if (b == null) { continue; } b.Show(); } }
public TTTButton[] Butarr() { List <TTTButton> butlist = new List <TTTButton>(); foreach (Control c in tableLayoutPanel1.Controls) { TTTButton b = c as TTTButton; if (b == null) { continue; } if (b.XO == null) { butlist.Add(b); } } TTTButton[] arr = butlist.ToArray(); return(arr); }
private void Form1_Load(object sender, EventArgs e) { reset(); canPlay = false; foreach (Control c in tableLayoutPanel1.Controls) { TTTButton b = c as TTTButton; if (b == null) { continue; } b.Hide(); } textBox.Hide(); label.Hide(); checkBox1.Hide(); if (!Directory.Exists(Root)) { Directory.CreateDirectory(Root); } }
private void ReplayButton_Click(object sender, EventArgs e) { canPlay = false; checkBox1.Hide(); continuePlaying.Hide(); replayButton.Hide(); foreach (Control c in tableLayoutPanel1.Controls) { TTTButton b = c as TTTButton; if (b == null) { continue; } b.BackgroundImage = null; b.Enabled = true; b.XO = null; } foreach (Control c in tableLayoutPanel1.Controls) { TTTButton b = c as TTTButton; if (b == null) { continue; } b.Enabled = false; } TTTButton[] buttonArr = replay.ToArray(); bool turn = true; for (int i = 0; i < buttonArr.Length; i++) { if (turn) { Application.DoEvents(); buttonArr[i].BackgroundImage = Tic_Tac_Tor.Properties.Resources.redO; } else { Application.DoEvents(); buttonArr[i].BackgroundImage = Tic_Tac_Tor.Properties.Resources.redX; } turn = !turn; System.Threading.Thread.Sleep(500); } if (whoWins == 1) { MessageBox.Show("Player O won", "O"); } if (whoWins == 2) { MessageBox.Show("Draw", "Draw"); } if (whoWins == 3) { MessageBox.Show("Player X won", "X"); } replayButton.Show(); continuePlaying.Show(); checkBox1.Show(); canPlay = true; }
private void button_click(object sender, EventArgs e) { canChangeLevel = false; if (canClick == false) { return; } if (textBox.Text == "") { MessageBox.Show("Enter your name first", "Enter you name"); return; } textBox.Hide(); label.Hide(); TTTButton button = sender as TTTButton; player_count++; button.XO = "O"; button.BackgroundImage = Tic_Tac_Tor.Properties.Resources.redO; button.Enabled = false; replay.Add(button); if (checkForAWinner()) { canClick = false; whoWins = 1; writeAtFile(textBox.Text, 1); MessageBox.Show("Player O is the winner", "We have a winner"); replayButton.Show(); continuePlaying.Show(); canChangeLevel = true; return; } if (player_count == 16 && checkForAWinner() == false) { canClick = false; whoWins = 2; MessageBox.Show("It's a draw", "draw"); writeAtFile(textBox.Text, 2); replayButton.Show(); continuePlaying.Show(); canChangeLevel = true; return; } if (level == 10) { level = 3; } TTTButton[] bArr = Butarr(); List <TTTButton>[] buttonsScores = new List <TTTButton>[3] { new List <TTTButton>(), new List <TTTButton>(), new List <TTTButton>() }; Random random = new Random(); foreach (TTTButton button1 in bArr) { button1.XO = "X"; int score = minMax(level, true); button1.XO = null; buttonsScores[score + 1].Add(button1); } for (int i = 0; i <= 2; i++) { int nScores = buttonsScores[i].Count; if (nScores > 0) { int iBtn = random.Next(0, nScores); TTTButton b = buttonsScores[i][iBtn]; b.BackgroundImage = Tic_Tac_Tor.Properties.Resources.redX; b.Enabled = false; b.XO = "X"; player_count++; replay.Add(b); canClick = true; canPlay = true; break; } } if (checkForAWinner()) { canClick = false; whoWins = 3; MessageBox.Show("Player X is the winner", "We have a winner"); writeAtFile(textBox.Text, 3); replayButton.Show(); continuePlaying.Show(); canChangeLevel = true; return; } if (player_count == 16 && checkForAWinner() == false) { canClick = false; whoWins = 2; MessageBox.Show("It's a draw", "draw"); writeAtFile(textBox.Text, 2); replayButton.Show(); continuePlaying.Show(); canChangeLevel = true; return; } }