private void controller_WinStatusChanged(bool isDraw, Player winner, int winLine)
 {
     if (!isDraw)
     {
         showWinLine(winLine);
         MessageBox.Show(this, "Congratulations!.\"" + winner.PlayerName + "\" won.", "Congratulations", MessageBoxButtons.OK, MessageBoxIcon.Information);
         updateP1Label(controller.getPlayer1());
         updateP2Label(controller.getPlayer2());
         PlayerStatus.getInstance().addStatus(controller.getPlayer1().PlayerName, controller.getPlayer1().Winnings, controller.getPlayer1().Losses);
         PlayerStatus.getInstance().addStatus(controller.getPlayer2().PlayerName, controller.getPlayer2().Winnings, controller.getPlayer2().Losses);
     }
     else
     {
         MessageBox.Show(this, "Game Tied.", "Tied", MessageBoxButtons.OK, MessageBoxIcon.Information);
     }
     isOver = true;
     disableButtons();
 }