Example #1
0
        private Thing internalGetThing(NetworkMessage incMsg, NetworkMessage outMsg)
        {
            //get thing type
            ushort thingId = incMsg.GetUInt16();
            outMsg.AddUInt16(thingId);

            if (thingId == 0x0061 || thingId == 0x0062)
            {
                //creatures
                Creature creature = null;

                if (thingId == 0x0062)
                { //creature is known
                    uint creatureID = incMsg.GetUInt32();
                    outMsg.AddUInt32(creatureID);
                    creature = Creatures.GetInstance().GetCreature(creatureID);
                }
                else if (thingId == 0x0061)
                {
                    //creature is not known
                    //perhaps we have to remove a known creature
                    uint removeID = incMsg.GetUInt32();
                    outMsg.AddUInt32(removeID);
                    Creatures.GetInstance().RemoveCreature(removeID);

                    //add a new creature
                    uint creatureID = incMsg.GetUInt32();
                    outMsg.AddUInt32(creatureID);
                    creature = Creatures.GetInstance().AddCreature(creatureID);

                    if (creature == null)
                        return null;

                    creature.SetName(incMsg.GetString());
                    outMsg.AddString(creature.GetName());
                }

                if (creature == null)
                    return null;

                //read creature properties
                creature.SetHealth(incMsg.GetByte());
                outMsg.AddByte(creature.GetHealth());
                if (creature.GetHealth() > 100)
                    return null;

                byte direction = incMsg.GetByte();
                outMsg.AddByte(direction);
                if (direction > 3)
                    return null;

                creature.SetTurnDirection((Direction)direction);

                creature.SetOutfit(incMsg.GetOutfit());
                outMsg.AddOutfit(creature.GetOutfit());

                //check if we can read 6 bytes
                if (!incMsg.CanRead(6))
                    return null;

                creature.SetLightLevel(incMsg.GetByte());
                outMsg.AddByte(creature.GetLightLevel());

                creature.SetLightColor(incMsg.GetByte());
                outMsg.AddByte(creature.GetLightColor());

                creature.SetSpeed(incMsg.GetUInt16());
                outMsg.AddUInt16(creature.GetSpeed());

                creature.SetSkull(incMsg.GetByte());
                outMsg.AddByte(creature.GetSkull());

                creature.SetShield(incMsg.GetByte());
                outMsg.AddByte(creature.GetShield());

                if (thingId == 0x0061)
                {
                    // emblem is sent only in packet type 0x61
                    creature.SetEmblem(incMsg.GetByte());
                    outMsg.AddByte(creature.GetEmblem());
                }

                byte impassable = incMsg.GetByte();
                creature.SetImpassable(impassable == 0x01);
                outMsg.AddByte(impassable);

                return creature;
            }
            else if (thingId == 0x0063)
            {
                //creature turn
                uint creatureID = incMsg.GetUInt32();
                outMsg.AddUInt32(creatureID);

                Creature creature = Creatures.GetInstance().GetCreature(creatureID);

                if (creature == null)
                    return null;

                //check if we can read 1 byte
                byte direction = incMsg.GetByte();
                outMsg.AddByte(direction);

                if (direction > 3)
                    return null;

                creature.SetTurnDirection((Direction)direction);

                return creature;
            }
            else
            {
                //item
                return internalGetItem(incMsg, outMsg, thingId);
            }
        }
Example #2
0
        private Item internalGetItem(NetworkMessage incMsg, NetworkMessage outMsg, uint itemId)
        {
            if (itemId == 0xFFFFFFFF)
            {
                if (incMsg.CanRead(2))
                {
                    itemId = incMsg.GetUInt16();
                    outMsg.AddUInt16((ushort)itemId);
                }
                else
                    return null;
            }

            TibiaEzBot.Core.Entities.ObjectType it = Objects.GetInstance().GetItemType((ushort)itemId);

            if (it == null)
                return null;

            byte count = 0;
            if (it.IsStackable || it.IsSplash || it.IsFluidContainer || it.IsRune)
            {
                count = incMsg.GetByte();
                outMsg.AddByte(count);
            }

            return new Item((ushort)itemId, count, it);
        }