using Thrift.Protocol; using Thrift.Transport; // Create a transport object TTransport transport = new TMemoryBuffer(); // Create a protocol object TProtocol protocol = new TBinaryProtocol(transport); // Write a string to the protocol object protocol.WriteString("Hello, world!"); // Retrieve the binary data from the transport object byte[] data = ((TMemoryBuffer)transport).GetBuffer();
using Thrift.Protocol; // Create a byte array byte[] data = new byte[] { 72, 101, 108, 108, 111, 44, 32, 119, 111, 114, 108, 100, 33 }; // Create a protocol object TProtocol protocol = new TBinaryProtocol(new TMemoryBuffer(data)); // Read a string from the protocol object string message = protocol.ReadString();In this example, we create a byte array containing the binary-encoded string "Hello, world!". We then create a binary protocol object using a memory buffer transport object initialized with the byte array. Finally, we use the ReadString method to read the string from the protocol object and store it in a variable called "message". The Thrift.Protocol.TProtocol class is part of the Apache Thrift package library, which provides a framework for building cross-language services. The library is written in multiple languages, including C#, and allows developers to define a service interface using a simple interface definition language (IDL) and generate source code for client and server applications in various programming languages.