// Use this for initialization
 void Start()
 {
     questList = GetComponentInChildren <QuestListRE> ();
     loScreen  = GetComponentInChildren <LoadoutScreen> ();
     header.SetActive(false);
     loadOut.SetActive(false);
     questLog.SetActive(false);
 }
 public void LoudoutButton()
 {
     ActiveScreen(true, false);
     if (loScreen == null)
     {
         loScreen = GetComponentInChildren <LoadoutScreen> ();
     }
     loScreen.LoadLoadoutScreen();
     headerTxt.text = "LOADOUT";
 }
Example #3
0
 // Use this for initialization
 void Start()
 {
     loadoutGUI = FindObjectOfType <LoadoutScreen> ();
 }