Example #1
0
 public string getInfo(tekes cer)
 {
     if (kind == "merlin")
     {
         return(cer.MerlinInfo());
     }
     else if (kind.ToLower() == "evil" || kind.ToLower() == "assassin" || kind.ToLower() == "mordred")
     {
         return(cer.evilsInfo());
     }
     else
     {
         return("generic goods are clueless");
     }
 }
Example #2
0
        public string[] ManageCeremony()
        {
            coll data = new coll();

            data.status = "ceremony";
            comm c = new comm();

            c.PATCH("Games", GlobalVariables.Gamename, data);
            int nop = c.GET("Games", GlobalVariables.Gamename).NumberOfPlayers;

            string[] infos = new string[nop];
            tekes    Cer   = new tekes(nop, makePlayerArray()); // add players array

            Cer.assign();                                       // assign each player his role
            Player[] p = Cer.players;
            coll     d = new coll();

            for (int i = 0; i < nop; i++)
            {
                d      = new coll();
                d.role = p[i].GetKind();// assigns the player his role from the random role generator
                if (i == 0)
                {
                    d.is_leader = true;
                }
                if (p[i].GetKind() == "merlin")//merlin info problem
                {
                    d.member = "good";
                }
                else if (p[i].GetKind() == "mordred" || p[i].GetKind() == "assassin")//mordred info problem
                {
                    d.member = "evil";
                }
                else
                {
                    d.member = p[i].GetKind();
                }
                d.number   = i;
                infos[i]   = "you're: " + p[i].GetKind() + " " + p[i].getInfo(Cer);
                d.location = infos[i];
                string reply = c.PATCH("Players", p[i].playerName, d);
            }
            return(infos);
        }