private void KillAnyone() { foreach (var enemy in HeroManager.Enemies) { if (!enemy.IsValidTarget(Range) || KalistaTargetSelector.IsInvulnerable(enemy, KalistaTargetSelector.DamageType.Physical, false)) { continue; } var damage = GetDamage(enemy); if (_flyingAttacks.ContainsKey(enemy) && _flyingAttacks[enemy].IsValid) { var flyingAuto = _flyingAttacks[enemy]; // if(flyingAuto) if (flyingAuto.Position.Distance(enemy.Position, true) < 300 * 300) { damage += KalistaWalker.GetDamageForOneAuto(enemy, Level, flyingAuto.SData.MissileSpeed < 2600); } } if (damage > enemy.Health && !KalistaTargetSelector.IsInvulnerable(enemy, KalistaTargetSelector.DamageType.Physical, false)) { Cast(); } } //if (HeroManager.Enemies.Any(enemy => enemy.IsValidTarget(Range) && IsKillable(enemy) && !enemy.HasSpellShield() && !TargetSelector.IsInvulnerable(enemy, TargetSelector.DamageType.Physical))) // Cast(); }
public override void Execute(Obj_AI_Hero target) { KillAnyone(); var enemyWithStacks = false; var enemyInAutoRange = false; var sumDamage = 0f; Profiler.StartEndSection("e_collectData"); foreach (var enemy in HeroManager.Enemies) { var valid = enemy.IsValidTarget(Range); if (valid) { if (!enemyInAutoRange && Provider.Orbwalker.InAutoAttackRange(enemy)) { enemyInAutoRange = true; } if (enemy.IsMelee && enemy.AttackRange + ObjectManager.Player.BoundingRadius > ObjectManager.Player.Position.Distance(enemy.Position)) { //enemyWithStacks = false; SlowWithReset(); return; } if (MobilityType != 4 && enemy.HasBuff("Kalistaexpungemarker")) { enemyWithStacks = true; sumDamage += GetDamage(enemy); } } } Profiler.StartEndSection("e_useData"); if (!enemyInAutoRange && enemyWithStacks) { SlowWithReset(); } else if (sumDamage > KalistaWalker.GetDamageForOneAuto(target, Level) * Math.Max(1, (MobilityType + 1) * (MobilityType + 1))) { // Console.WriteLine(sumDamage + " > " + KalistaWalker.GetDamageForOneAuto(target, Level)); SlowWithReset(); } }
static void Main() { CustomEvents.Game.OnGameLoad += (eArgs) => { DevAssistant.Init(); //todo: remove if (ObjectManager.Player.ChampionName != "Kalista") { return; } var alwaysStealBaronAndDrake = false; var mainMenu = new Menu("The Kalista", "TheKalista", true); mainMenu.AddToMainMenu(); var orbwalkerMenu = mainMenu.CreateSubmenu("Orbwalker"); var targetselectorMenu = mainMenu.CreateSubmenu("Target Selector"); var comboMenu = mainMenu.CreateSubmenu("Combo"); var ultMenu = comboMenu.CreateSubmenu("R Settings"); var harassMenu = mainMenu.CreateSubmenu("Harass"); var laneclearMenu = mainMenu.CreateSubmenu("Laneclear"); var lasthitMenu = mainMenu.CreateSubmenu("Lasthit / Steal"); var itemsMenu = mainMenu.CreateSubmenu("Items"); var summonersMenu = mainMenu.CreateSubmenu("Summoners"); var miscMenu = mainMenu.CreateSubmenu("Misc"); var autoLevelSpells = mainMenu.CreateSubmenu("Auto Level Spells"); var drawingsMenu = mainMenu.CreateSubmenu("Drawings"); var q = new KalistaQ(SpellSlot.Q, 1200, TargetSelector.DamageType.Physical); var w = new KalistaW(SpellSlot.W); var e = new KalistaE(SpellSlot.E, 1000, TargetSelector.DamageType.Physical); var r = new KalistaR(SpellSlot.R, 1500, TargetSelector.DamageType.Physical); var orbwalker = new KalistaWalker(orbwalkerMenu); KalistaTargetSelector.AddToMenu(targetselectorMenu, e); orbwalkerMenu.Item("ExtraWindup").DontSave(); orbwalkerMenu.Item("ExtraWindup").SetValue(new Slider(0, 0, 1)); orbwalkerMenu.AddMItem("(You don't need extra windup on Kalista)").FontColor = new SharpDX.Color(218, 165, 32); var provider = new KalistaCombo(2100, orbwalker, q, w, e, r); provider.Initialize(); provider.CreateBasicMenu(null, null, null, null, null, null, null, drawingsMenu); provider.CreateComboMenu(comboMenu, SpellSlot.W); provider.CreateLaneclearMenu(harassMenu, true, SpellSlot.W); provider.CreateLaneclearMenu(laneclearMenu, true, SpellSlot.W); //provider.CreateLasthitMenu(lasthitMenu, true, SpellSlot.Q, SpellSlot.E); provider.CreateItemsMenu(itemsMenu, new BilgewaterCutlass(), new Botrk(), new YoumusBlade(), new Qss(), new MercuralScimitar()); provider.CreateSummonersMenu(summonersMenu, new Cleanse(), new Heal()); provider.CreateAutoLevelMenu(autoLevelSpells, Commons.ComboSystem.ComboProvider.SpellOrder.RWEQ, Commons.ComboSystem.ComboProvider.SpellOrder.REQW); comboMenu.AddMItem("Focus", new StringList(new[] { "Most Damage", "More Damage", "Damage + Mobility", "More Mobility", "Most Mobility" }), val => e.MobilityType = val.SelectedIndex); if (HeroManager.Allies.Any(ally => ally.ChampionName == "Blitzcrank")) { ultMenu.AddMItem("Balista", true, val => r.Balista = val); ultMenu.AddMItem("Balista min. range", new Slider(700, 100, 1450), val => r.BalistaDistance = val.Value); //vales from iKalista } ultMenu.AddMItem("Ally Health %", new Slider(15), val => r.AllyHealth = val.Value); ultMenu.AddMItem("My Health %", new Slider(35), val => r.MyHealth = val.Value); ultMenu.AddMItem("Smart peel", true, val => r.SmartPeel = val); //ultMenu.AddMItem("Possible hit count", new Slider(4, 0, 6), val => r.HitCount = val.Value); ultMenu.AddMItem("(Will ult if any condition is met)").FontColor = new SharpDX.Color(218, 165, 32); // Color.Goldenrod 218 165 32 lasthitMenu.AddMItem("E minions it would miss", true, val => e.FarmAssist = val); lasthitMenu.AddMItem("Min Mana %", new Slider(50), val => e.FarmAssistMana = val.Value); lasthitMenu.AddMItem("Always steal Baron and Drake", true, val => alwaysStealBaronAndDrake = val); lasthitMenu.AddMItem("Jungle steal in Mixed/Lasthit/Clear", true, val => e.StealJungle = val); laneclearMenu.AddMItem("Min. E kills", new Slider(4, 1, 12), val => e.MinLaneclear = val.Value); laneclearMenu.AddMItem("Min. Q kills", new Slider(3, 1, 12), val => q.MinLaneclear = val.Value); miscMenu.AddMItem("Stuck W Baron", new KeyBind("T"[0], KeyBindType.Press), val => { if (val.Active) { if (w.BaronPosition.Distance(ObjectManager.Player.Position) < 5000) { w.Cast(w.BaronPosition); } else { Notifications.AddNotification("Not in range!", 3); } } }); miscMenu.AddMItem("Stuck W Dragon", new KeyBind("Y"[0], KeyBindType.Press), val => { if (val.Active) { if (w.DragonPosition.Distance(ObjectManager.Player.Position) < 5000) { w.Cast(w.DragonPosition); } else { Notifications.AddNotification("Not in range!", 3); } } }); miscMenu.AddMItem("E damage reduction", new Slider(20), val => e.Reduction = val.Value); var autobuyblue = miscMenu.AddMItem("Autobuy: Blue Trinket", true); var autobuyblueLevel = miscMenu.AddMItem("Autobuy: Blue Trinket: Level", new Slider(10, 1, 18)); var autoUseBlueTrinket = true; miscMenu.AddMItem("Use blue trinket", true, val => autoUseBlueTrinket = val); AttackableUnit.OnLeaveTeamVisiblity += (sender, args) => { if (autoUseBlueTrinket && sender.Type == GameObjectType.obj_AI_Hero && sender.IsEnemy && !sender.IsDead && !((Obj_AI_Hero)sender).UnderTurret() && sender.Position.Distance(ObjectManager.Player.Position, true) < 500 * 500 && provider.Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { var orb = ObjectManager.Player.Spellbook.Spells.FirstOrDefault(spell => spell.Name.ToLower().Contains("trinketorb")); if (orb != null) { ObjectManager.Player.Spellbook.CastSpell(orb.Slot, sender.Position); } var trinket = ObjectManager.Player.Spellbook.Spells.FirstOrDefault(spell => spell.Name.ToLower().Contains("trinkettotem")); if (trinket != null) { ObjectManager.Player.Spellbook.CastSpell(trinket.Slot, sender.Position); } } }; //itemmercurial & Mercurial_Scimitar / / ItemMercurial //QuicksilverSash & Quicksilver_Sash / / QuicksilverSash //drawingsMenu.AddMItem("E progress", new StringList(new[] {"AAs to kill", "% to kill"}), list => e.DrawCount = list.SelectedIndex == 0); Drawing.OnDraw += _ => { //Drawing.DrawText(200, 200, Color.Red, e.Instance.GetState().ToString()); //Profiler.DrawSections(700, 200); }; Game.OnUpdate += _ => { Profiler.Clear(); //Todo: remove if (alwaysStealBaronAndDrake || provider.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None) { if (Baron.IsValidTarget(e.Range) && Baron.Health < Baron.MaxHealth) { var damage = e.GetDamage(Baron); if (ObjectManager.Player.HasBuff("barontarget")) { damage *= 0.5f; } if (damage > Baron.Health) { e.Cast(); } } if (Dragon.IsValidTarget(e.Range) && Dragon.Health < Dragon.MaxHealth) { var damage = e.GetDamage(Dragon); if (ObjectManager.Player.HasBuff("s5test_dragonslayerbuff")) { damage *= (1 - (.07f * ObjectManager.Player.GetBuffCount("s5test_dragonslayerbuff"))); } if (damage > Dragon.Health) { e.Cast(); } } } provider.Update(); if (!TickLimiter.Limit(1000)) { return; } if (Soulbound == null) { Soulbound = HeroManager.Allies.FirstOrDefault(ally => ally.HasBuff("kalistacoopstrikeally")); } if (Baron == null || Dragon != null) { Baron = ObjectManager.Get <Obj_AI_Minion>().FirstOrDefault(min => min.Name.StartsWith("SRU_Baron")); Dragon = ObjectManager.Get <Obj_AI_Minion>().FirstOrDefault(min => min.Name.StartsWith("SRU_Dragon")); } if (autobuyblue.IsActive() && ObjectManager.Player.Level >= autobuyblueLevel.GetValue <Slider>().Value&& ObjectManager.Player.InFountain() && ObjectManager.Player.InventoryItems.Any(item => item.Id == ItemId.Warding_Totem_Trinket)) { ObjectManager.Player.BuyItem(ItemId.Scrying_Orb_Trinket); } }; //var pos = ObjectManager.Player.Position; //Drawing.OnDraw += _ => //{ // Drawing.DrawText(600, 600, Color.Red, ObjectManager.Player.Position.Distance(pos).ToString()); //}; }; }
public override void Draw() { foreach (var enemy in HeroManager.Enemies) { if (enemy.IsValid && enemy.IsHPBarRendered) { var pos = enemy.HPBarPosition; Drawing.DrawText(pos.X + 145, pos.Y + 20, Color.White, "~" + (Instance.GetState() != SpellState.Cooldown && Instance.State != SpellState.NoMana ? Math.Ceiling((enemy.Health - GetDamage(enemy)) / KalistaWalker.GetDamageForOneAuto(enemy, Level)) : Math.Ceiling(enemy.Health / ObjectManager.Player.GetAutoAttackDamage(enemy))) + " AA"); } } }
public static Obj_AI_Hero GetTarget(Obj_AI_Base champion, float range, DamageType type, bool ignoreShieldSpells = true, IEnumerable <Obj_AI_Hero> ignoredChamps = null, Vector3?rangeCheckFrom = null) { try { if (ignoredChamps == null) { ignoredChamps = new List <Obj_AI_Hero>(); } var damageType = (Damage.DamageType)Enum.Parse(typeof(Damage.DamageType), type.ToString()); if (_configMenu != null && IsValidTarget( SelectedTarget, _configMenu.Item("ForceFocusSelected").GetValue <bool>() ? float.MaxValue : range, type, ignoreShieldSpells, rangeCheckFrom)) { return(SelectedTarget); } if (_configMenu != null && _configMenu.Item("TargetingMode2") != null && Mode == TargetingMode.AutoPriority) { var menuItem = _configMenu.Item("TargetingMode2").GetValue <StringList>(); Enum.TryParse(menuItem.SList[menuItem.SelectedIndex], out Mode); } var targets = HeroManager.Enemies .FindAll( hero => ignoredChamps.All(ignored => ignored.NetworkId != hero.NetworkId) && IsValidTarget(hero, range, type, ignoreShieldSpells, rangeCheckFrom)); switch (Mode) { case TargetingMode.SmartKalista: Obj_AI_Hero bestTarget = null; var bestTargetPriority = 0d; foreach (var target in targets) { var edmg = _e.GetDamage(target); if (KalistaWalker.GetDamageForOneAuto(target, _e.Level) + edmg > target.Health) { return(target); } var priority = champion.CalcDamage(target, damageType, 100) / (1 + target.Health - _e.GetDamage(target)) * GetPriority(target); if (priority > bestTargetPriority) { bestTarget = target; bestTargetPriority = priority; } } return(bestTarget); case TargetingMode.LowHP: return(targets.MinOrDefault(hero => hero.Health)); case TargetingMode.MostAD: return(targets.MaxOrDefault(hero => hero.BaseAttackDamage + hero.FlatPhysicalDamageMod)); case TargetingMode.MostAP: return(targets.MaxOrDefault(hero => hero.BaseAbilityDamage + hero.FlatMagicDamageMod)); case TargetingMode.Closest: return (targets.MinOrDefault( hero => (rangeCheckFrom.HasValue ? rangeCheckFrom.Value : champion.ServerPosition).Distance( hero.ServerPosition, true))); case TargetingMode.NearMouse: return(targets.Find(hero => hero.Distance(Game.CursorPos, true) < 22500)); // 150 * 150 case TargetingMode.AutoPriority: return (targets.MaxOrDefault( hero => champion.CalcDamage(hero, damageType, 100) / (1 + hero.Health) * GetPriority(hero))); case TargetingMode.LessAttack: return (targets.MaxOrDefault( hero => champion.CalcDamage(hero, Damage.DamageType.Physical, 100) / (1 + hero.Health) * GetPriority(hero))); case TargetingMode.LessCast: return (targets.MaxOrDefault( hero => champion.CalcDamage(hero, Damage.DamageType.Magical, 100) / (1 + hero.Health) * GetPriority(hero))); } } catch (Exception e) { Console.WriteLine(e); } return(null); }