Example #1
0
 public void OnEnable()
 {
     if (this._action != InputMappingIcons.Actions.None && (!this._gamepadOnly || TheForest.Utils.Input.IsGamePad) && (!this._mouseOnly || !TheForest.Utils.Input.IsGamePad))
     {
         ActionIcon actionIcon = ActionIconSystem.RegisterIcon(base.transform, this._action, this._sideIcon, this._currentViewOption, false, false, null, null, false);
         if (actionIcon)
         {
             this.FillSprite = actionIcon._fillSprite;
         }
         if ((this._overrideDepth || this._overrideHeight || this._currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInBook || this._currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInInventory) && actionIcon)
         {
             if (this._overrideDepth)
             {
                 if (this._currentViewOption != ActionIconSystem.CurrentViewOptions.AllowInBook)
                 {
                     this._oldDepth = actionIcon._follow._minDepth;
                     actionIcon._follow._minDepth = this._depth;
                 }
             }
             if (this._overrideHeight)
             {
                 if (this._currentViewOption != ActionIconSystem.CurrentViewOptions.AllowInBook)
                 {
                     this._oldHeight = actionIcon._follow._worldOffset.y;
                     actionIcon._follow._worldOffset.y = this._height;
                 }
             }
             if (this._currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInBook || this._currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInInventory)
             {
                 actionIcon._follow._viewportOffsetBook = this._viewportOffset;
             }
         }
     }
 }
Example #2
0
 public void OnEnable()
 {
     if (this._action != InputMappingIcons.Actions.None)
     {
         this.FillSprite = ActionIconSystem.RegisterIcon(base.transform, this._action, this._currentViewOption);
         if (this._overrideDepth || this._overrideHeight)
         {
             ActionIcon actionIcon = ActionIconSystem.GetActionIcon(base.transform);
             if (actionIcon)
             {
                 if (this._overrideDepth)
                 {
                     if (this._currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInBook)
                     {
                         this._oldDepth = actionIcon._follow._depthRatioBook;
                         actionIcon._follow._depthRatioBook = this._depth;
                     }
                     else
                     {
                         this._oldDepth = actionIcon._follow._minDepth;
                         actionIcon._follow._minDepth = this._depth;
                     }
                 }
                 if (this._overrideHeight)
                 {
                     if (this._currentViewOption == ActionIconSystem.CurrentViewOptions.AllowInBook)
                     {
                         this._oldHeight = actionIcon._follow._worldOffsetBook.y;
                         actionIcon._follow._worldOffsetBook.y = this._height;
                     }
                     else
                     {
                         this._oldHeight = actionIcon._follow._worldOffset.y;
                         actionIcon._follow._worldOffset.y = this._height;
                     }
                 }
             }
         }
     }
 }
Example #3
0
 public void OnEnable()
 {
     if (this._action != InputMappingIcons.Actions.None && (!this._gamepadOnly || TheForest.Utils.Input.IsGamePad || ForestVR.Enabled))
     {
         this._registeredAsBigIcon = (this._useBigIcon || (TheForest.Utils.Input.IsGamePad && this._useBigIconForGamepad));
         Transform transform = base.transform;
         InputMappingIcons.Actions           action            = this._action;
         ActionIcon.SideIconTypes            sideIcon          = this._sideIcon;
         ActionIconSystem.CurrentViewOptions currentViewOption = this._currentViewOption;
         bool       useAltTextIcon      = this._useAltTextIcon;
         bool       registeredAsBigIcon = this._registeredAsBigIcon;
         string     actionTextOverride  = this._actionTextOverride;
         ActionIcon actionIcon          = ActionIconSystem.RegisterIcon(transform, action, sideIcon, currentViewOption, useAltTextIcon, registeredAsBigIcon, null, actionTextOverride, false);
         if (actionIcon)
         {
             this._fillSprite = actionIcon._fillSprite;
             if (this._fillSprite)
             {
                 if (this._fillSprite.gameObject.activeSelf != this._useFillSprite)
                 {
                     this._fillSprite.gameObject.SetActive(this._useFillSprite);
                 }
                 if (this._useFillSprite && actionIcon._fillSpriteAction)
                 {
                     actionIcon._fillSpriteAction.SetAction(this._action);
                 }
             }
             if (actionIcon._sprite && this._widget && this._refreshSiblings)
             {
                 Transform target = this._widget.leftAnchor.target;
                 this._widget.leftAnchor.target = null;
                 this._widget.width             = Mathf.RoundToInt((float)actionIcon._sprite.width / base.transform.localScale.x);
                 this._widget.leftAnchor.target = target;
                 this._widget.SkipWidthUpdate   = true;
                 IEnumerator enumerator = base.transform.GetEnumerator();
                 try
                 {
                     while (enumerator.MoveNext())
                     {
                         object    obj        = enumerator.Current;
                         Transform transform2 = (Transform)obj;
                         UILabel   component  = transform2.GetComponent <UILabel>();
                         if (component)
                         {
                             component.MarkAsChanged();
                             component.ProcessText();
                         }
                     }
                 }
                 finally
                 {
                     IDisposable disposable;
                     if ((disposable = (enumerator as IDisposable)) != null)
                     {
                         disposable.Dispose();
                     }
                 }
             }
         }
     }
     if (this._sprite)
     {
         this._sprite.enabled = false;
     }
     if (this._label)
     {
         this._label.enabled = false;
     }
 }