public void Write(string str, Coord2D position) { Tile tile; Coord2D coord2D; for (int i = 0; i < str.Length; i++) { tile.character = str[i]; tile.fGColor = ConsoleColor.White; tile.bGColor = ConsoleColor.Black; coord2D.x = position.x + i; coord2D.y = position.y; Draw(tile, coord2D); } }
public void Draw(Tile tile, Coord2D position) { backBufferCurr[position.x, position.y] = tile; }