public void PlaySoundEffect(Guid id, byte[] data, Volume volume)
        {
            data.ThrowIfNull("data");

            var adjustedParameters = new SoundParameters(volume * _volumeConfiguration.SoundEffects, _soundEffectsMuted);

            _soundEffectManager.Play(id, data, adjustedParameters);
        }
Example #2
0
        public void Play(SoundParameters parameters)
        {
            RESULT result = _soundSystem.System.playSound(CHANNELINDEX.FREE, _sound, true, ref _channel);

            _channel.setVolume(parameters.Volume);
            _channel.setMute(parameters.Muted);
            _channel.setPaused(false);

            if (result != RESULT.OK)
            {
                throw new Exception(GetExceptionMessage("Failed to play sound.", result));
            }
        }
Example #3
0
        public void Play(SoundParameters parameters)
        {
            RESULT result = _soundSystem.System.playSound(CHANNELINDEX.FREE, _sound, true, ref _channel);

            _channel.setVolume(parameters.Volume);
            _channel.setMute(parameters.Muted);
            _channel.setPaused(false);

            if (result != RESULT.OK)
            {
                throw new Exception(GetExceptionMessage("Failed to play sound.", result));
            }
        }
        public void Play(Guid id, byte[] data, SoundParameters parameters)
        {
            SoundManager manager;

            if (!_soundManagersById.TryGetValue(id, out manager))
            {
                manager = new SoundManager(data);
                _soundManagersById.Add(id, manager);
            }

            Sound sound = manager.Next();

            sound.Play(parameters);
        }
        public void Play(Guid id, byte[] data, SoundParameters parameters)
        {
            foreach (Sound existingSound in _soundsById.Values)
            {
                existingSound.Stop();
            }

            Sound sound;

            if (!_soundsById.TryGetValue(id, out sound))
            {
                sound = new Sound(SoundSystem.Instance, data);
                _soundsById.Add(id, sound);
            }

            sound.Play(parameters);
        }