public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; Board = new int[BoardWidth, BoardHeight]; ElapsedTime = 0; score = new Score(); }
public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferHeight = 440; graphics.PreferredBackBufferWidth = 800; Board = new int[BoardWidth, BoardHeight]; ElapsedTime = 0; score = new Score(); }