Example #1
0
        private void Update()
        {
            if (ActiveTetromino == null)
            {
                return;
            }

            _autoMoveDownCounter -= Time.deltaTime;
            bool didMove   = false;
            bool didLand   = false;
            bool didRotate = false;

            if (_input.MoveLeft)
            {
                didMove = TryMoveTetromino(ActiveTetromino, new Vector2(-1.0f, 0.0f));
            }

            if (_input.MoveRight)
            {
                didMove = TryMoveTetromino(ActiveTetromino, new Vector2(1.0f, 0.0f));
            }

            if (_input.MoveDown || _autoMoveDownCounter <= 0.0f)
            {
                _autoMoveDownCounter = MoveDownInterval;
                bool couldMove = TryMoveTetromino(ActiveTetromino, new Vector2(0.0f, -1.0f));
                didLand = !couldMove;
                didMove = couldMove;
                if (!couldMove)
                {
                    PlaceTetrominoOnPlayfield(ActiveTetromino);
                }
            }

            if (_input.HardDrop)
            {
                while (TryMoveTetromino(ActiveTetromino, new Vector2(0.0f, -1.0f)))
                {
                    ;
                }
                PlaceTetrominoOnPlayfield(ActiveTetromino);
                didLand = true;
            }

            if (_input.RotateClockwise)
            {
                didRotate = TryRotateTetromino(ActiveTetromino, new Vector3(0.0f, 0.0f, -90.0f));
            }

            if (_input.RotateCounterClockwise)
            {
                didRotate = TryRotateTetromino(ActiveTetromino, new Vector3(0.0f, 0.0f, 90.0f));
            }


            if (didRotate)
            {
                _soundManager.PlaySoundWithIdentifier(SoundIds.RotatedTetromino);
                ActiveTetromino.AdjustTetrominoChildBlocksRotation();
            }

            if (didMove)
            {
                _soundManager.PlaySoundWithIdentifier(SoundIds.MovedTetromino);
            }

            if (didLand)
            {
                _soundManager.PlaySoundWithIdentifier(SoundIds.LandedTetromino);
            }
        }