private void Window_KeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.A || e.Key == Key.Left) { board.MoveToLeft(); } if (e.Key == Key.D || e.Key == Key.Right) { board.MoveToRight(); } if (e.Key == Key.W || e.Key == Key.Up) { board.Rotate(); } if (e.Key == Key.S || e.Key == Key.Down) { board.FastDown(); } }