Example #1
0
        protected override void OnClosed(EventArgs e)
        {
            mSimpleTestWin.OnClosed(e);
            mStressTestWin.OnClosed();

            SF.GlobalEngine.Stop();

            var StresssTestGameID1 = MainWindow.GetGameIDFromUI(MainWindow.Instance.stress_comboBoxGameID_10KB);
            var StresssTestGameID2 = MainWindow.GetGameIDFromUI(MainWindow.Instance.stress_comboBoxGameID_Match);
            var StresssTestGameID3 = MainWindow.GetGameIDFromUI(MainWindow.Instance.stress_comboBoxGameID_Matced10KB);
            var StresssTestGameID4 = MainWindow.GetGameIDFromUI(MainWindow.Instance.stress_comboBoxGameID_TestLogin);


            ServerAddressRegistry.SaveGameID(0, StresssTestGameID1);
            ServerAddressRegistry.SaveGameID(1, StresssTestGameID2);
            ServerAddressRegistry.SaveGameID(2, StresssTestGameID3);
            ServerAddressRegistry.SaveGameID(3, StresssTestGameID4);

            ServerAddressRegistry.AddServerAddress(1, stress_comboBoxIPAddress.Text);
            ServerAddressRegistry.AddServerAddress(0, comboBoxIPAddress.Text);

            ServerAddressRegistry.SaveServerAddressToRegistry();
            ServerAddressRegistry.SaveLoginIDFromRegistry();

            ServerAddressRegistry.SaveValue(SAVE_PREFIX_KEY_ID, PreFixUserID.Text);

            ServerAddressRegistry.SaveValue(SAVE_USER_BEGIN_NUM_KEY_ID, UserBeginIdNum.Text);
            ServerAddressRegistry.SaveValue(SAVE_TENKBGRUCOUNT_KEY_ID, TenKBInGroupUserCount.Text);
            ServerAddressRegistry.SaveValue(SAVE_TENKBMAXUSERCOUNT_KEY_ID, TenKBMaxUserNumber.Text);
            ServerAddressRegistry.SaveValue(SAVE_MATCHGRUCOUNT_KEY_ID, MatchInGroupUserCount.Text);
            ServerAddressRegistry.SaveValue(SAVE_MATCHMAXUSERCOUNT_ID, MatchKBMaxUserNumber.Text);

            ServerAddressRegistry.SaveValue(SAVE_LOGINTGRUCOUNT_KEY_ID, TestLoginInGroupUserCount.Text);
            ServerAddressRegistry.SaveValue(SAVE_LOGINTMAXUSERCOUNT_ID, TestLoginMaxUserNumber.Text);


            ServerAddressRegistry.SaveValue(SAVE_TAB_INDEX_ID, StressTestTab.SelectedIndex.ToString());

            mStressTestWin = null;

            base.OnClosed(e);
        }
Example #2
0
        protected override void OnClosed(EventArgs e)
        {
            mStressTestWin.OnClosed();

            if (m_Engine != null)
            {
                m_Engine.StopEngine();
            }
            m_Engine = null;

            var StresssTestGameID1 = MainWindow.GetGameIDFromUI(MainWindow.Instance.RankTest_GameID);
            var StresssTestGameID2 = MainWindow.GetGameIDFromUI(MainWindow.Instance.stress_comboBoxGameID_Match);
            var StresssTestGameID3 = MainWindow.GetGameIDFromUI(MainWindow.Instance.stress_comboBoxGameID_Matced10KB);


            ServerAddressRegistry.SaveGameID(0, StresssTestGameID1);
            ServerAddressRegistry.SaveGameID(1, StresssTestGameID2);
            ServerAddressRegistry.SaveGameID(2, StresssTestGameID3);


            ServerAddressRegistry.AddServerAddress(1, stress_comboBoxIPAddress.Text);
//            ServerAddressRegistry.AddServerAddress(0, comboBoxIPAddress.Text);

            ServerAddressRegistry.SaveServerAddressToRegistry();
            ServerAddressRegistry.SaveLoginIDFromRegistry();

            ServerAddressRegistry.SaveValue(SAVE_PREFIX_KEY_ID, PreFixUserID.Text);

            ServerAddressRegistry.SaveValue(SAVE_USER_BEGIN_NUM_KEY_ID, UserBeginIdNum.Text);
            ServerAddressRegistry.SaveValue(SAVE_MATCHGRUCOUNT_KEY_ID, MatchInGroupUserCount.Text);
            ServerAddressRegistry.SaveValue(SAVE_MATCHMAXUSERCOUNT_ID, MatchKBMaxUserNumber.Text);



            mStressTestWin = null;

            base.OnClosed(e);
        }