/// <summary>
        /// Performs once before all other tests. Buys a regular single ticket 
        /// </summary>
        // [TestFixtureSetUp]
        public void Buy_Regular_One_Draw_Ticket(WayToPay merchant)
        {
            // Log in
            if (merchant != WayToPay.InternalBalance)
            {
                _commonActions.Log_In_Front_PageOne(_driverCover.Login, _driverCover.Password);
            }
            else
            {
                //If pay with internal balance we need to log in with different user
                _commonActions.Log_In_Front_PageOne(_driverCover.LoginTwo, _driverCover.Password);
            }

            _driverCover.NavigateToUrl(_driverCover.BaseUrl + "en/play/el-gordo-de-la-primitiva/");

            //Pay for tickets
            RegularGamePageObj regularGame = new RegularGamePageObj(_driver);

            //go to single tab
            regularGame.ClickStandartGameButton();

            //Select single draw
            regularGame.SelectOneTimeEntryGame();

            _totalPrice = regularGame.TotalPrice;

            MerchantsObj merchants = regularGame.ClickBuyTicketsButton();

            if (merchant != WayToPay.InternalBalance)
            {
                merchants.Pay(merchant);
            }
            else
            {
                CheckoutObj checkout = new CheckoutObj(_driver);
                checkout.ClickCompleteYourOrderButton();
            }
        }
Example #2
0
        /// <summary>
        /// Buys a regular one-draw ticket
        /// </summary>
        /// <returns>Total price to pay</returns>
        public double BuyRegularOneDrawTicket_Front(WayToPay merchant, bool processOrder = true)
        {
            _driverCover.NavigateToUrl(_driverCover.BaseUrl + "en/play/powerball/");

            //Pay for tickets
            RegularGamePageObj regularGame = new RegularGamePageObj(_driver);

            //go to single tab
            regularGame.ClickStandartGameButton();

            //Select single draw
            regularGame.SelectOneTimeEntryGame();

            double totalPrice = regularGame.TotalPrice;

            MerchantsObj merchants = regularGame.ClickBuyTicketsButton();

            if (processOrder)
            {
                merchants.Pay(merchant);
            }
            else
            {
                merchants.Pay(merchant, false);
            }

            return totalPrice;
        }