Example #1
0
 static private void _OnRecieveData(IAsyncResult ar)
 {
     try
     {
         run = false;
         if (serverSocket == null || serverSocket.Connected == false)
         {
             return;
         }
         int count = serverSocket.EndReceive(ar);
         if (count == 0)
         {
             serverSocket.Close();
             return;
         }
         messageHelper.AddCount(count);
         NetCmdHandle.Dispatch(messageHelper, serverSocket);
         serverSocket.BeginReceive(messageHelper.Buffer, messageHelper.GetStartIndex, messageHelper.GetRemainBytes, SocketFlags.None, _OnRecieveData, null);
         run = true;
     }
     catch (Exception e)
     {
         Console.WriteLine(e);
     }
 }
Example #2
0
        static void Main(string[] args)
        {
            serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            serverSocket.Connect(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 52077));

            NetCmdHandle.Init();
            serverSocket.BeginReceive(messageHelper.Buffer, messageHelper.GetStartIndex, messageHelper.GetRemainBytes, SocketFlags.None, _OnRecieveData, null);
            _StartHeartBeats();

            string s;

            while ((s = Console.ReadLine()) != string.Empty && run)
            {
                byte[] data = MessageHelper.SerializeToBinary(new ST_BROADCAST(string.Empty, s));
                serverSocket.Send(MessageHelper.PackData(NetCmd.BROADCAST, data));
            }

            Console.ReadKey();
            serverSocket.Close();
        }