Example #1
0
 private static void RunServerClient()
 {
     Events.ServersReceived          += Client_ServersReceived;
     Events.GameRefIdReceived        += Events_GameRefIdReceived;
     Events.PlayerCharactersReceived += Events_PlayerCharactersReceived;
     Events.CharacterCreated         += Events_CharacterCreated;
     Events.CharacterSelected        += Events_CharacterSelected;
     client.Setup();
     client.Run();
 }