public static void LoadPlugins()
        {
            ProgramLog.Log(Languages.Startup_LoadingPlugins);
            Terraria_Server.Plugins.PluginManager.Initialize(Statics.PluginPath, Statics.LibrariesPath);

            var ctx = new HookContext()
            {
                Sender = ConsoleSender = new ConsoleSender()
            };

            var eArgs = new HookArgs.ServerStateChange()
            {
                ServerChangeState = ServerState.INITIALIZING
            };

            HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);
            PluginManager.LoadPlugins();
            ProgramLog.Log(Languages.Startup_PluginsLoaded + ' ' + PluginManager.PluginCount);
        }
        public static void StopServer()
        {
            var ctx = new HookContext
            {
                Sender = new ConsoleSender(),
            };

            var args = new HookArgs.ServerStateChange
            {
                ServerChangeState = ServerState.STOPPING
            };

            HookPoints.ServerStateChange.Invoke(ref ctx, ref args);

            //Statics.IsActive = Statics.keepRunning; //To keep console active & program alive upon restart;
            ProgramLog.Log("Disabling Plugins");
            PluginManager.DisablePlugins();
            ProgramLog.Log("Closing Connections...");
            disconnect = true;
        }
        public static void StartServer()
        {
            var ctx = new HookContext
            {
                Sender = new ConsoleSender(),
            };

            var args = new HookArgs.ServerStateChange
            {
                ServerChangeState = ServerState.STARTING
            };

            HookPoints.ServerStateChange.Invoke(ref ctx, ref args);

            if (serverThread == null)
            {
                serverThread = new ProgramThread ("Serv", NetPlay.ServerLoopLoop);
                serverThread.Start();
            }
            disconnect = false;
        }
        /// <summary>
        /// Restarts the server
        /// </summary>
        /// <param name="sender">Sending player</param>
        /// <param name="args">Arguments sent with command</param>
        public static void Restart(ISender sender, ArgumentList args)
        {
            Program.Restarting = true;
            Server.notifyOps(Languages.RestartingServer + " [" + sender.Name + "]", true);
            //Statics.keepRunning = true;

            NetPlay.StopServer();
            while (NetPlay.ServerUp) { Thread.Sleep(10); }

            Statics.WorldLoaded = false;

            ProgramLog.Log(Languages.StartingServer);
            Main.Initialize();

            Program.LoadPlugins();

            WorldIO.LoadWorld(null, null, World.SavePath);

            Program.updateThread = new ProgramThread("Updt", Program.UpdateLoop);
            NetPlay.StartServer();

            while (!NetPlay.ServerUp) { Thread.Sleep(100); }

            HookContext ctx = new HookContext
            {
                Sender = new ConsoleSender(),
            };

            HookArgs.ServerStateChange eArgs = new HookArgs.ServerStateChange
            {
                ServerChangeState = ServerState.LOADED
            };

            HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);

            ProgramLog.Console.Print(Languages.Startup_YouCanNowInsertCommands);
            Program.Restarting = false;
        }
        public static void Main(string[] args)
		{
			Thread.CurrentThread.Name = "Main";
            try
            {
                string MODInfo = "Terraria's Dedicated Server Mod. (" + VERSION_NUMBER + " {" + Statics.CURRENT_TERRARIA_RELEASE + "}) #"
					+ Statics.BUILD;
				try
				{
					Console.Title = MODInfo;
				}
				catch
				{

				}

				var lis = new Logging.LogTraceListener ();
				System.Diagnostics.Trace.Listeners.Clear ();
				System.Diagnostics.Trace.Listeners.Add (lis);
				System.Diagnostics.Debug.Listeners.Clear ();
				System.Diagnostics.Debug.Listeners.Add (lis);

				ProgramLog.Log ("Initializing " + MODInfo);

				ProgramLog.Log ("Setting up Paths.");
				if (!SetupPaths())
				{
					return;
				}
				
				Platform.InitPlatform();

				ProgramLog.Log ("Setting up Properties.");
				bool propertiesExist = File.Exists("server.properties");
				SetupProperties();

				if (!propertiesExist)
				{
					ProgramLog.Console.Print ("New properties file created. Would you like to exit for editing? [Y/n]: ");
					if (Console.ReadLine().ToLower() == "y")
					{
						ProgramLog.Console.Print ("Complete, Press any Key to Exit...");
						Console.ReadKey(true);
						return;
					}
				}
				
				var logFile = Statics.DataPath + Path.DirectorySeparatorChar + "server.log";
				ProgramLog.OpenLogFile (logFile);

                string PIDFile = properties.PIDFile.Trim();
				if (PIDFile.Length > 0)
				{
                    string ProcessUID = Process.GetCurrentProcess().Id.ToString();
					bool Issue = false;
					if (File.Exists(PIDFile))
					{
						try
						{
							File.Delete(PIDFile);
						}
						catch (Exception)
						{
							ProgramLog.Console.Print ("Issue deleting PID file, Continue? [Y/n]: ");
							if (Console.ReadLine().ToLower() == "n")
							{
								ProgramLog.Console.Print ("Press any Key to Exit...");
								Console.ReadKey(true);
								return;
							}
							Issue = true;
						}
					}
					if (!Issue)
					{
						try
						{
							File.WriteAllText(PIDFile, ProcessUID);
						}
						catch (Exception)
						{
							ProgramLog.Console.Print ("Issue creating PID file, Continue? [Y/n]: ");
							if (Console.ReadLine().ToLower() == "n")
							{
								ProgramLog.Console.Print ("Press any Key to Exit...");
								Console.ReadKey(true);
								return;
							}
						}
						ProgramLog.Log ("PID File Created, Process ID: " + ProcessUID);
					}
				}

				ParseArgs(args);

				try
				{
					if (UpdateManager.performProcess())
					{
						ProgramLog.Log ("Restarting into new update!");
						return;
					}
				}
				catch (UpdateCompleted)
				{
					throw;
				}
				catch (Exception e)
				{
					ProgramLog.Log (e, "Error updating");
				}
				
				LoadMonitor.Start ();
				
				ProgramLog.Log ("Starting remote console server");
				RemoteConsole.RConServer.Start ("rcon_logins.properties");

				ProgramLog.Log("Starting permissions manager");
				permissionManager = new PermissionManager();
				
				ProgramLog.Log ("Preparing Server Data...");
				
				using (var prog = new ProgressLogger (1, "Loading item definitions"))
					Collections.Registries.Item.Load ();
				using (var prog = new ProgressLogger (1, "Loading NPC definitions"))
					Collections.Registries.NPC.Load (Collections.Registries.NPC_FILE);
				using (var prog = new ProgressLogger (1, "Loading projectile definitions"))
					Collections.Registries.Projectile.Load (Collections.Registries.PROJECTILE_FILE);
                                
                commandParser = new CommandParser();
                commandParser.ReadPermissionNodes();
				
				ProgramLog.Log("Loading plugins...");
                Terraria_Server.Plugins.PluginManager.Initialize(Statics.PluginPath, Statics.LibrariesPath);

                var ctx = new HookContext()
                {
                    Sender = new ConsoleSender()
                };

                var eArgs = new HookArgs.ServerStateChange()
                {
                    ServerChangeState = ServerState.INITIALIZING
                };

                HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);
				PluginManager.LoadPlugins ();
				ProgramLog.Log("Plugins loaded: " + PluginManager.PluginCount);
				
                string worldFile = properties.WorldPath;
				FileInfo file = new FileInfo(worldFile);

				if (!file.Exists)
				{
					try
					{
						file.Directory.Create();
					}
					catch (Exception exception)
					{
						ProgramLog.Log (exception);
						ProgramLog.Console.Print ("Press any key to continue...");
						Console.ReadKey(true);
						return;
					}

                    ctx = new HookContext
                    {
                        Sender = new WorldSender(),
                    };

                    eArgs = new HookArgs.ServerStateChange
                    {
                        ServerChangeState = ServerState.GENERATING
                    };

                    HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);

					ProgramLog.Log ("Generating world '{0}'", worldFile);

                    string seed = properties.Seed;
					if (seed == "-1")
					{
						seed = new Random().Next(100).ToString();
						ProgramLog.Log ("Generated seed: {0}", seed);
					}

					int worldX = properties.GetMapSizes()[0];
					int worldY = properties.GetMapSizes()[1];
					if (properties.UseCustomTiles)
					{
						int X = properties.MaxTilesX;
						int Y = properties.MaxTilesY;
						if (X > 0 && Y > 0)
						{
							worldX = X;
							worldY = Y;
						}

						if (worldX < (int)World.MAP_SIZE.SMALL_X || worldY < (int)World.MAP_SIZE.SMALL_Y)
						{
							ProgramLog.Log ("World dimensions need to be equal to or larger than {0} by {1}; using built-in 'small'", (int)World.MAP_SIZE.SMALL_X, (int)World.MAP_SIZE.SMALL_Y);
							worldX = (int)((int)World.MAP_SIZE.SMALL_Y * 3.5);
							worldY = (int)World.MAP_SIZE.SMALL_Y;
						}

						ProgramLog.Log ("Generating world with custom map size: {0}x{1}", worldX, worldY);
					}

                    Terraria_Server.Main.maxTilesX = worldX;
                    Terraria_Server.Main.maxTilesY = worldY;

					WorldIO.clearWorld();
                    Terraria_Server.Main.Initialize();
					if (properties.UseCustomGenOpts)
					{
						WorldGen.numDungeons = properties.DungeonAmount;
						WorldModify.ficount = properties.FloatingIslandAmount;
					}
					else
					{
						WorldGen.numDungeons = 1;
                        WorldModify.ficount = (int)((double)Terraria_Server.Main.maxTilesX * 0.0008); //The Statics one was generating with default values, We want it to use the actual tileX for the world
					}
                    WorldGen.GenerateWorld(seed);
					WorldIO.saveWorld(worldFile, true);
				}
                
                ctx = new HookContext
                {
                    Sender = new WorldSender(),
                };

                eArgs = new HookArgs.ServerStateChange
                {
                    ServerChangeState = ServerState.LOADING
                };

                HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);
				
				// TODO: read map size from world file instead of config
				int worldXtiles = properties.GetMapSizes()[0];
				int worldYtiles = properties.GetMapSizes()[1];

				if (properties.UseCustomTiles)
				{
					int X = properties.MaxTilesX;
					int Y = properties.MaxTilesY;
					if (X > 0 && Y > 0)
					{
						worldXtiles = X;
						worldYtiles = Y;
					}

					if (worldXtiles < (int)World.MAP_SIZE.SMALL_X || worldYtiles < (int)World.MAP_SIZE.SMALL_Y)
					{
						ProgramLog.Log ("World dimensions need to be equal to or larger than {0} by {1}; using built-in 'small'", (int)World.MAP_SIZE.SMALL_X, (int)World.MAP_SIZE.SMALL_Y);
						worldXtiles = (int)((int)World.MAP_SIZE.SMALL_Y * 3.5);
						worldYtiles = (int)World.MAP_SIZE.SMALL_Y;
					}

					ProgramLog.Log ("Using world with custom map size: {0}x{1}", worldXtiles, worldYtiles);
				}

				World world = new World(worldXtiles, worldYtiles);
				world.SavePath = worldFile;

				Server.InitializeData(world, properties.MaxPlayers,
					Statics.DataPath + Path.DirectorySeparatorChar + "whitelist.txt",
					Statics.DataPath + Path.DirectorySeparatorChar + "banlist.txt",
					Statics.DataPath + Path.DirectorySeparatorChar + "oplist.txt");
				NetPlay.password = properties.Password;
                NetPlay.serverPort = properties.Port;
                NetPlay.serverSIP = properties.ServerIP;
				Terraria_Server.Main.Initialize();
				
				Terraria_Server.Main.maxTilesX = worldXtiles;
				Terraria_Server.Main.maxTilesY = worldYtiles;
                Terraria_Server.Main.maxSectionsX = worldXtiles / 200;
				Terraria_Server.Main.maxSectionsY = worldYtiles / 150;

                WorldIO.LoadWorld(Server.World.SavePath);
                
                ctx = new HookContext
                {
                    Sender = new WorldSender(),
                };

                eArgs = new HookArgs.ServerStateChange
                {
                    ServerChangeState = ServerState.LOADED
                };

                HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);

				updateThread = new ProgramThread ("Updt", Program.UpdateLoop);

				ProgramLog.Log ("Starting the Server");
				NetPlay.StartServer();
				
				while (!NetPlay.ServerUp) { }

				ProgramLog.Console.Print ("You can now insert Commands.");

                while (!Statics.Exit)
				{
					try
					{
                        string line = Console.ReadLine();
						if (line.Length > 0)
						{
							commandParser.ParseConsoleCommand(line);
						}
                    }
                    catch (ExitException e)
                    {
                        ProgramLog.Log(e.Message);
                        break;
                    }
					catch (Exception e)
					{
						ProgramLog.Log (e, "Issue parsing console command");
					}
				}

                while(WorldModify.saveLock || NetPlay.ServerUp)
                    Thread.Sleep(100);

                ProgramLog.Log("Exiting...");
                Thread.Sleep(1000);
            }
            catch (UpdateCompleted)
            {
            }
            catch (Exception e)
            {
                try
                {
                    using (StreamWriter streamWriter = new StreamWriter(Statics.DataPath + Path.DirectorySeparatorChar + "crashlog.txt", true))
                    {
                        streamWriter.WriteLine(DateTime.Now);
                        streamWriter.WriteLine("Crash Log Generated by TDSM #" + Statics.BUILD + " for " + //+ " r" + Statics.revision + " for " +
                            VERSION_NUMBER + " {" + Statics.CURRENT_TERRARIA_RELEASE + "}");
                        streamWriter.WriteLine(e);
                        streamWriter.WriteLine("");
                    }
                    ProgramLog.Log(e, "Program crash");
                    ProgramLog.Log("Please send crashlog.txt to http://tdsm.org/");
                }
                catch
                {
                }
            }

            if (File.Exists(properties.PIDFile.Trim()))
            {
                File.Delete(properties.PIDFile.Trim());
            }

			Thread.Sleep (500);
			ProgramLog.Log ("Log end.");
			ProgramLog.Close();
			
			RemoteConsole.RConServer.Stop ();
		}
        public static void Main(string[] args)
        {
            Thread.CurrentThread.Name = "Main";

            //Title: Terraria's Dedicated Server Mod. (1.1.2 #36) ~ Build: 37 [CodeName]
            string codeName = Statics.CODENAME.Length > 0 ? String.Format(" [{0}]", Statics.CODENAME) : String.Empty;

            try
            {
                try
                {
                    Console.Title = String.Format(
                        "Terraria's Dedicated Server Mod. ({0} #{1}) ~ Build: {2}{3}",
                        Statics.VERSION_NUMBER,
                        Statics.CURRENT_TERRARIA_RELEASE,
                        Statics.BUILD,
                        codeName
                    );
                }
                catch { }

                var lis = new Logging.LogTraceListener();
                System.Diagnostics.Trace.Listeners.Clear();
                System.Diagnostics.Trace.Listeners.Add(lis);
                System.Diagnostics.Debug.Listeners.Clear();
                System.Diagnostics.Debug.Listeners.Add(lis);

                using (var prog = new ProgressLogger(1, "Loading language definitions"))
                    Languages.LoadClass(Collections.Registries.LANGUAGE_FILE);

                if (Languages.Startup_Initializing == null)
                {
                    ProgramLog.Error.Log("Please update the language file, either by deleting or finding another online.");
                    Console.ReadKey(true);
                    return;
                }

                ProgramLog.Log("{0} Terraria's Dedicated Server Mod.", Languages.Startup_Initializing);
                ProgramLog.Log("Build: {0}{1} for Terraria {2} & release #{3}.",
                        Statics.BUILD,
                        codeName,
                        Statics.VERSION_NUMBER,
                        Statics.CURRENT_TERRARIA_RELEASE
                );

                ProgramLog.Log(Languages.Startup_SettingUpPaths);
                if (!SetupPaths())
                    return;

                Platform.InitPlatform();

                ProgramLog.Log(Languages.Startup_SettingUpProperties);
                bool propertiesExist = File.Exists("server.properties");
                SetupProperties();

                if (!propertiesExist)
                {
                    ProgramLog.Console.Print(Languages.Startup_NoPropertiesFileFound);
                    if (Console.ReadLine().ToLower() == "y")
                    {
                        //ProgramLog.Console.Print(Languages.Startup_PropertiesCreationComplete);
                        ProgramLog.Log(Languages.ExitRequestCommand);
                        //Console.ReadKey(true);
                        return;
                    }
                }

                var logFile = Statics.DataPath + Path.DirectorySeparatorChar + "server.log";
                ProgramLog.OpenLogFile(logFile);

                string PIDFile = properties.PIDFile.Trim();
                if (PIDFile.Length > 0)
                {
                    string ProcessUID = Process.GetCurrentProcess().Id.ToString();
                    bool Issue = false;
                    if (File.Exists(PIDFile))
                    {
                        try
                        {
                            File.Delete(PIDFile);
                        }
                        catch (Exception)
                        {
                            ProgramLog.Console.Print(Languages.Startup_IssueDeletingPID);
                            if (Console.ReadLine().ToLower() == "n")
                            {
                                ProgramLog.Console.Print(Languages.Startup_PressAnyKeyToExit);
                                Console.ReadKey(true);
                                return;
                            }
                            Issue = true;
                        }
                    }
                    if (!Issue)
                    {
                        try
                        {
                            File.WriteAllText(PIDFile, ProcessUID);
                        }
                        catch (Exception)
                        {
                            ProgramLog.Console.Print(Languages.Startup_IssueCreatingPID);
                            if (Console.ReadLine().ToLower() == "n")
                            {
                                ProgramLog.Console.Print(Languages.Startup_PressAnyKeyToExit);
                                Console.ReadKey(true);
                                return;
                            }
                        }
                        ProgramLog.Log(Languages.Startup_PIDCreated + ProcessUID);
                    }
                }

                ParseArgs(args);

                try
                {
                    if (UpdateManager.PerformProcess())
                    {
                        ProgramLog.Log(Languages.Startup_RestartingIntoNewUpdate);
                        return;
                    }
                }
                catch (UpdateCompleted)
                {
                    throw;
                }
                catch (Exception e)
                {
                    ProgramLog.Log(e, Languages.Startup_ErrorUpdating);
                }

                LoadMonitor.Start();

                ProgramLog.Log(Languages.Startup_StartingRCON);
                RemoteConsole.RConServer.Start("rcon_logins.properties");

                ProgramLog.Log(Languages.Startup_StartingPermissions);
                permissionManager = new PermissionManager();

                ProgramLog.Log(Languages.Startup_PreparingServerData);

                using (var prog = new ProgressLogger(1, Languages.Startup_LoadingItemDefinitions))
                    Collections.Registries.Item.Load();
                using (var prog = new ProgressLogger(1, Languages.Startup_LoadingNPCDefinitions))
                    Collections.Registries.NPC.Load(Collections.Registries.NPC_FILE);
                using (var prog = new ProgressLogger(1, Languages.Startup_LoadingProjectileDefinitions))
                    Collections.Registries.Projectile.Load(Collections.Registries.PROJECTILE_FILE);

                //if (Languages.IsOutOfDate())
                //    ProgramLog.Error.Log(
                //        String.Format("{0}\n{1}",
                //        Languages.Startup_LanguageFileOOD, Languages.Startup_LanguageFileUpdate)
                //        , true);

                commandParser = new CommandParser();
                commandParser.ReadPermissionNodes();

                LoadPlugins();

                /* Save access languages - once only */
                Languages.Save(Collections.Registries.LANGUAGE_FILE);

                HookContext ctx;
                HookArgs.ServerStateChange eArgs;

                string worldFile = properties.WorldPath;
                FileInfo file = new FileInfo(worldFile);

                if (!file.Exists)
                {
                    try
                    {
                        file.Directory.Create();
                    }
                    catch (Exception exception)
                    {
                        ProgramLog.Log(exception);
                        ProgramLog.Console.Print(Languages.Startup_PressAnyKeyToExit);
                        Console.ReadKey(true);
                        return;
                    }

                    ctx = new HookContext
                    {
                        Sender = World.Sender,
                    };

                    eArgs = new HookArgs.ServerStateChange
                    {
                        ServerChangeState = ServerState.GENERATING
                    };

                    HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);

                    ProgramLog.Log("{0} '{1}'", Languages.Startup_GeneratingWorld, worldFile);

                    string seed = properties.Seed;
                    if (seed == "-1")
                    {
                        seed = WorldModify.genRand.Next(Int32.MaxValue).ToString();
                        ProgramLog.Log("{0} {1}", Languages.Startup_GeneratedSeed, seed);
                    }

                    int worldX = properties.GetMapSizes()[0];
                    int worldY = properties.GetMapSizes()[1];
                    if (properties.UseCustomTiles)
                    {
                        int X = properties.MaxTilesX;
                        int Y = properties.MaxTilesY;
                        if (X > 0 && Y > 0)
                        {
                            worldX = X;
                            worldY = Y;
                        }

                        if (worldX < (int)World.MAP_SIZE.SMALL_X || worldY < (int)World.MAP_SIZE.SMALL_Y)
                        {
                            ProgramLog.Log("{0} {1}x{2}", Languages.Startup_WorldSizingError, (int)World.MAP_SIZE.SMALL_X, (int)World.MAP_SIZE.SMALL_Y);
                            worldX = (int)((int)World.MAP_SIZE.SMALL_Y * 3.5);
                            worldY = (int)World.MAP_SIZE.SMALL_Y;
                        }

                        ProgramLog.Log("{0} {1}x{2}", Languages.Startup_GeneratingWithCustomSize, worldX, worldY);
                    }

                    Terraria_Server.Main.maxTilesX = worldX;
                    Terraria_Server.Main.maxTilesY = worldY;

                    WorldIO.ClearWorld();
                    Terraria_Server.Main.Initialize();
                    if (properties.UseCustomGenOpts)
                    {
                        WorldGen.numDungeons = properties.DungeonAmount;
                        WorldModify.ficount = properties.FloatingIslandAmount;
                    }
                    else
                    {
                        WorldGen.numDungeons = 1;
                        WorldModify.ficount = (int)((double)Terraria_Server.Main.maxTilesX * 0.0008); //The Statics one was generating with default values, We want it to use the actual tileX for the world
                    }
                    WorldGen.GenerateWorld(null, seed);
                    WorldIO.SaveWorld(worldFile, true);
                }

                ctx = new HookContext
                {
                    Sender = World.Sender,
                };

                eArgs = new HookArgs.ServerStateChange
                {
                    ServerChangeState = ServerState.LOADING
                };

                HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);

                // TODO: read map size from world file instead of config
                int worldXtiles = properties.GetMapSizes()[0];
                int worldYtiles = properties.GetMapSizes()[1];

                if (properties.UseCustomTiles)
                {
                    int X = properties.MaxTilesX;
                    int Y = properties.MaxTilesY;
                    if (X > 0 && Y > 0)
                    {
                        worldXtiles = X;
                        worldYtiles = Y;
                    }

                    if (worldXtiles < (int)World.MAP_SIZE.SMALL_X || worldYtiles < (int)World.MAP_SIZE.SMALL_Y)
                    {
                        ProgramLog.Log("{0} {1}x{2}", Languages.Startup_WorldSizingError, (int)World.MAP_SIZE.SMALL_X, (int)World.MAP_SIZE.SMALL_Y);
                        worldXtiles = (int)((int)World.MAP_SIZE.SMALL_Y * 3.5);
                        worldYtiles = (int)World.MAP_SIZE.SMALL_Y;
                    }

                    ProgramLog.Log("{0} {1}x{2}", Languages.Startup_GeneratingWithCustomSize, worldXtiles, worldXtiles);
                }

                World.SavePath = worldFile;

                Server.InitializeData(properties.MaxPlayers,
                    Statics.DataPath + Path.DirectorySeparatorChar + "whitelist.txt",
                    Statics.DataPath + Path.DirectorySeparatorChar + "banlist.txt",
                    Statics.DataPath + Path.DirectorySeparatorChar + "oplist.txt");
                NetPlay.password = properties.Password;
                NetPlay.serverPort = properties.Port;
                NetPlay.serverSIP = properties.ServerIP;
                Terraria_Server.Main.Initialize();

                Terraria_Server.Main.maxTilesX = worldXtiles;
                Terraria_Server.Main.maxTilesY = worldYtiles;
                Terraria_Server.Main.maxSectionsX = worldXtiles / 200;
                Terraria_Server.Main.maxSectionsY = worldYtiles / 150;

                WorldIO.LoadWorld(null, null, World.SavePath);

                ctx = new HookContext
                {
                    Sender = World.Sender,
                };

                eArgs = new HookArgs.ServerStateChange
                {
                    ServerChangeState = ServerState.LOADED
                };

                HookPoints.ServerStateChange.Invoke(ref ctx, ref eArgs);

                updateThread = new ProgramThread("Updt", Program.UpdateLoop);

                ProgramLog.Log(Languages.Startup_StartingTheServer);
                NetPlay.StartServer();

                while (!NetPlay.ServerUp) { }

                ThreadPool.QueueUserWorkItem(CommandThread);
                ProgramLog.Console.Print(Languages.Startup_YouCanNowInsertCommands);

                while (WorldModify.saveLock || NetPlay.ServerUp || Restarting)
                    Thread.Sleep(100);

                ProgramLog.Log(Languages.Startup_Exiting);
                Thread.Sleep(1000);
            }
            catch (UpdateCompleted) { }
            catch (Exception e)
            {
                try
                {
                    using (StreamWriter streamWriter = new StreamWriter(Statics.DataPath + Path.DirectorySeparatorChar + "crashlog.txt", true))
                    {
                        streamWriter.WriteLine(DateTime.Now);
                        streamWriter.WriteLine(String.Format("{0} {1}", Languages.Startup_CrashlogGeneratedBy, Console.Title));
                        streamWriter.WriteLine(e);
                        streamWriter.WriteLine();
                    }
                    ProgramLog.Log(e, Languages.Startup_ProgramCrash);
                    ProgramLog.Log("{0} crashlog.txt -> http://tdsm.org/", Languages.Startup_PleaseSend);
                }
                catch { }
            }

            if (properties != null && File.Exists(properties.PIDFile.Trim()))
                File.Delete(properties.PIDFile.Trim());

            Thread.Sleep(500);
            ProgramLog.Log(Languages.Startup_LogEnd);
            ProgramLog.Close();

            RemoteConsole.RConServer.Stop();
        }