internal void InvokePlayerUpdatePhysics(Player player) { UpdatePhysicsEventArgs args = new UpdatePhysicsEventArgs { Player = player }; this.PlayerUpdatePhysics.Invoke(args); }
internal void InvokePlayerUpdatePhysics(Player player) { UpdatePhysicsEventArgs args = new UpdatePhysicsEventArgs { Player = player }; this.PlayerUpdatePhysics.Invoke(args); }