private static void Main(string[] args) { //Process currentProcess = Process.GetCurrentProcess(); //currentProcess.PriorityClass = ProcessPriorityClass.High; game = new Main(); for (int i = 0; i < args.Length; i++) { if (args[i].ToLower() == "-config") { i++; game.LoadDedConfig(args[i]); } if (args[i].ToLower() == "-port") { i++; try { int serverPort = Convert.ToInt32(args[i]); Netplay.ListenPort = serverPort; } catch { } } if (args[i].ToLower() == "-players" || args[i].ToLower() == "-maxplayers") { i++; try { int netPlayers = Convert.ToInt32(args[i]); game.SetNetPlayers(netPlayers); } catch { } } if (args[i].ToLower() == "-pass" || args[i].ToLower() == "-password") { i++; Netplay.ServerPassword = args[i]; } if (args[i].ToLower() == "-lang") { i++; Lang.lang = Convert.ToInt32(args[i]); } if (args[i].ToLower() == "-world") { i++; game.SetWorld(args[i], false); } if (args[i].ToLower() == "-worldname") { i++; game.SetWorldName(args[i]); } if (args[i].ToLower() == "-motd") { i++; game.NewMOTD(args[i]); } if (args[i].ToLower() == "-banlist") { i++; Netplay.BanFilePath = args[i]; } if (args[i].ToLower() == "-autoshutdown") { game.autoShut(); } if (args[i].ToLower() == "-secure") { Netplay.spamCheck = true; } if (args[i].ToLower() == "-autocreate") { i++; string newOpt = args[i]; game.autoCreate(newOpt); } if (args[i].ToLower() == "-loadlib") { i++; string path = args[i]; game.loadLib(path); } if (args[i].ToLower() == "-noupnp") { Netplay.UseUPNP = false; } } game.DedServ(); }
private static void Main(string[] args) { try { Game = new Main(); for (int i = 0; i < args.Length; i++) { switch (args[i].ToLower()) { case "-config": i++; Game.LoadDedConfig(args[i]); break; case "-port": i++; try { int serverPort = Convert.ToInt32(args[i]); Netplay.serverPort = serverPort; } catch { } break; case "-world": i++; Game.SetWorld(args[i]); break; case "-worldname": i++; Game.SetWorldName(args[i]); break; case "-autoshutdown": Game.autoShut(); break; case "-autocreate": i++; string newOpt = args[i]; Game.autoCreate(newOpt); break; case "-ip": IPAddress ip; if (IPAddress.TryParse(args[++i], out ip)) { Netplay.serverListenIP = ip; Console.Write("Using IP: {0}", ip); } else Console.WriteLine("Bad IP: {0}", args[i]); break; case "-connperip": int limit; if (int.TryParse(args[++i], out limit)) { Netplay.connectionLimit = limit; Console.WriteLine("Each IP is now limited to {0} connections", limit); } else Console.WriteLine("Bad int for -connperip"); break; case "-killinactivesocket": Netplay.killInactive = true; break; case "-lang": Lang.lang = Convert.ToInt32(args[++i]); break; case "-ignoreversion": IgnoreVersion = true; Console.WriteLine("WARNING: Versions are no longer being regarded!"); Console.WriteLine("You are on your own! If problems arise, TShock developers will not help you with issues regarding this."); break; } } if (Environment.OSVersion.Platform == PlatformID.Unix) Terraria.Main.SavePath = "Terraria"; else Terraria.Main.SavePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), "My Games", "Terraria"); Terraria.Main.WorldPath = Path.Combine(Terraria.Main.SavePath, "Worlds"); Terraria.Main.PlayerPath = Path.Combine(Terraria.Main.SavePath, "Players"); Initialize(Game); Game.DedServ(); DeInitialize(); } catch (Exception value) { try { using (var streamWriter = new StreamWriter("crashlog.txt", true)) { streamWriter.WriteLine(DateTime.Now); streamWriter.WriteLine(value); streamWriter.WriteLine(""); } Console.WriteLine("Server crash: " + DateTime.Now); Console.WriteLine(value); Console.WriteLine(""); Console.WriteLine("Please send crashlog.txt to [email protected]"); } catch { } } }
private static void Main(string[] args) { try { Game = new Main(); for (int i = 0; i < args.Length; i++) { switch (args[i].ToLower()) { case "-config": i++; Game.LoadDedConfig(args[i]); break; case "-port": i++; try { int serverPort = Convert.ToInt32(args[i]); Netplay.serverPort = serverPort; } catch { } break; case "-world": i++; Game.SetWorld(args[i]); break; case "-worldname": i++; Game.SetWorldName(args[i]); break; case "-autoshutdown": Game.autoShut(); break; case "-autocreate": i++; string newOpt = args[i]; Game.autoCreate(newOpt); break; case "-ip": IPAddress ip; if (IPAddress.TryParse(args[++i], out ip)) { Netplay.serverListenIP = ip; Console.Write("Using IP: {0}", ip); } else { Console.WriteLine("Bad IP: {0}", args[i]); } break; case "-connperip": int limit; if (int.TryParse(args[++i], out limit)) { Netplay.connectionLimit = limit; Console.WriteLine("Each IP is now limited to {0} connections", limit); } else { Console.WriteLine("Bad int for -connperip"); } break; case "-killinactivesocket": Netplay.killInactive = true; break; case "-lang": Lang.lang = Convert.ToInt32(args[++i]); break; case "-ignoreversion": IgnoreVersion = true; Console.WriteLine("Ignoring API version checks on plguins."); break; } } if (Environment.OSVersion.Platform == PlatformID.Unix) { Terraria.Main.SavePath = "Terraria"; } else { Terraria.Main.SavePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), "My Games", "Terraria"); } Terraria.Main.WorldPath = Path.Combine(Terraria.Main.SavePath, "Worlds"); Terraria.Main.PlayerPath = Path.Combine(Terraria.Main.SavePath, "Players"); Initialize(Game); Game.DedServ(); DeInitialize(); } catch (Exception value) { try { using (var streamWriter = new StreamWriter("crashlog.txt", true)) { streamWriter.WriteLine(DateTime.Now); streamWriter.WriteLine(value); streamWriter.WriteLine(""); } Console.WriteLine("Server crash: " + DateTime.Now); Console.WriteLine(value); Console.WriteLine(""); Console.WriteLine("Please send crashlog.txt to [email protected]"); } catch { } } }