Example #1
0
		//in Terraria.Recipe rewrite useCraftGroup recipes to check if craft groups contain id
		internal static void ResetVanillaGroups()
		{
			Wood = new CraftGroup("Wood", Lang.misc[37] + " " + Main.itemName[9],
				9, 619, 620, 621, 911, 1729, 2503, 2504);
			IronBar = new CraftGroup("IronBar", Lang.misc[37] + " " + Main.itemName[22],
				22, 704);
			PressurePlate = new CraftGroup("PressurePlate", Lang.misc[37] + " " + Lang.misc[38],
				529, 541, 542, 543, 852, 853, 1151);
			Sand = new CraftGroup("Sand", Lang.misc[37] + " " + Main.itemName[169],
				169, 408, 1246, 370, 3272);
			Fragment = new CraftGroup("Fragment", Lang.misc[37] + " " + Lang.misc[51],
				3458, 3456, 3457, 3459);
		}
Example #2
0
 public void AddCraftGroup(string name, string displayName, params int[] items)
 {
     CraftGroup group = new CraftGroup(name, displayName, items);
     craftGroups[name] = group;
 }
Example #3
0
		public void AddCraftGroup(CraftGroup group, int stack = 1)
		{
			this.AddIngredient(group.Items[0], stack);
			this.craftGroups.Add(group);
		}
Example #4
0
        public void AddCraftGroup(string name, string displayName, params int[] items)
        {
            CraftGroup group = new CraftGroup(name, displayName, items);

            craftGroups[name] = group;
        }
Example #5
0
        internal static void do_Load(object threadContext)
        {
            if (!LoadMods())
            {
                Main.menuMode = Interface.errorMessageID;
                return;
            }
            if (Main.dedServ)
            {
                Console.WriteLine("Adding mod content...");
            }
            int num = 0;

            foreach (Mod mod in mods.Values)
            {
                Interface.loadMods.SetProgressInit(mod.Name, num, mods.Count);
                try
                {
                    mod.Autoload();
                    mod.Load();
                }
                catch (Exception e)
                {
                    DisableMod(mod.file);
                    ErrorLogger.LogLoadingError(mod.file, mod.buildVersion, e);
                    Main.menuMode = Interface.errorMessageID;
                    return;
                }
                num++;
            }
            Interface.loadMods.SetProgressSetup(0f);
            ResizeArrays();
            num = 0;
            foreach (Mod mod in mods.Values)
            {
                Interface.loadMods.SetProgressLoad(mod.Name, num, mods.Count);
                try
                {
                    mod.SetupContent();
                    mod.PostSetupContent();
                }
                catch (Exception e)
                {
                    DisableMod(mod.file);
                    ErrorLogger.LogLoadingError(mod.file, mod.buildVersion, e);
                    Main.menuMode = Interface.errorMessageID;
                    return;
                }
                num++;
            }
            MapLoader.SetupModMap();
            Interface.loadMods.SetProgressRecipes();
            for (int k = 0; k < Recipe.maxRecipes; k++)
            {
                Main.recipe[k] = new Recipe();
            }
            Recipe.numRecipes = 0;
            try
            {
                CraftGroup.ResetVanillaGroups();
                AddCraftGroups();
                Recipe.SetupRecipes();
            }
            catch (Exception e)
            {
                ErrorLogger.LogLoadingError("recipes", version, e);
                Main.menuMode = Interface.errorMessageID;
                return;
            }
            Main.menuMode = 0;
            numLoads++;
        }
Example #6
0
        private static void do_Load(object threadContext)
        {
            if (!LoadMods())
            {
                Main.menuMode = Interface.errorMessageID;
                return;
            }
            int num = 0;

            foreach (Mod mod in mods.Values)
            {
                Interface.loadMods.SetProgressInit(mod.Name, num, mods.Count);
                try
                {
                    mod.Autoload();
                    mod.Load();
                }
                catch (Exception e)
                {
                    DisableMod(mod.file);
                    ErrorLogger.LogLoadingError(mod.file, e);
                    Main.menuMode = Interface.errorMessageID;
                    return;
                }
                num++;
            }
            Interface.loadMods.SetProgressSetup(0f);
            ResizeArrays();
            num = 0;
            foreach (Mod mod in mods.Values)
            {
                Interface.loadMods.SetProgressLoad(mod.Name, num, mods.Count);
                try
                {
                    mod.SetupContent();
                }
                catch (Exception e)
                {
                    DisableMod(mod.file);
                    ErrorLogger.LogLoadingError(mod.file, e);
                    Main.menuMode = Interface.errorMessageID;
                    return;
                }
                num++;
            }
            Interface.loadMods.SetProgressRecipes();
            for (int k = 0; k < Recipe.maxRecipes; k++)
            {
                Main.recipe[k] = new Recipe();
            }
            Recipe.numRecipes = 0;
            try
            {
                CraftGroup.ResetVanillaGroups();
                AddCraftGroups();
                Recipe.SetupRecipes();
            }
            catch (Exception e)
            {
                ErrorLogger.LogLoadingError("recipes", e);
                Main.menuMode = Interface.errorMessageID;
                return;
            }
            Main.menuMode = 0;
        }
Example #7
0
 public void AddCraftGroup(CraftGroup group, int stack = 1)
 {
     this.AddIngredient(group.Items[0], stack);
     this.craftGroups.Add(group);
 }