public poper_particule(particule particule, Vector2 position) { Position = position; ParticleList = new Queue<particule>(); CouleurList = new List<Color>(); CouleurList = new List<Color> { Color.Brown, Color.DarkOrange, Color.DarkRed, Color.Black }; }
public void UpdateParticles() { if (ParticleList.Count <= nbpop) { particule particule = new particule(Position); ParticleList.Enqueue(particule); } if (ParticleList.Count >= nbpop) { ParticleList.Dequeue(); } }