Example #1
0
        static void Main(string[] args)
        {
            rand = new Random();
            List <Person> persons     = new List <Person>();
            const int     personCount = 1000000;


            Stopwatch watch = new Stopwatch();

            watch.Start();


            for (int i = 0; i < personCount; i++)
            {
                Person p = new Person(RandomString(12), RandomString(4), RandomString(8), rand.Next(1, 100), rand.Next(30, 140), rand.Next(100, 220));
                persons.Add(p);
            }

            watch.Stop();
            Console.WriteLine("Adding persons took: " + watch.ElapsedMilliseconds + "ms");

            watch.Restart();

            for (int i = 0; i < 1000; i++)
            {
                string nameToFind = RandomString(4);
                Person p          = persons.Find(x => x.Firstname == nameToFind);

                if (p != null)
                {
                    //Console.WriteLine("Found person with firstname " + nameToFind + " : " + p.Firstname + " " + p.Lastname);
                }



                /*foreach(Person somebody in persons)
                 * {
                 *  //Console.Write(somebody.ToString());
                 * }
                 */
            }
            watch.Stop();
            Console.WriteLine("Finding persons took: " + watch.ElapsedMilliseconds + "ms");

            //stores 1000 persons
            Dictionary <string, Person> persons2 = new Dictionary <string, Person>();


            watch.Restart();

            for (int j = 0; j < personCount; j++)
            {
                do
                {
                    Person k = new Person(RandomString(12), RandomString(4), RandomString(8), rand.Next(1, 100), rand.Next(30, 140), rand.Next(100, 220));
                    if (!persons2.ContainsKey(k.Firstname))
                    {
                        persons2.Add(k.Firstname, k);
                        break;
                    }
                } while (true);
            }
            watch.Stop();
            Console.WriteLine("Adding person to dictionary took " + watch.ElapsedMilliseconds + "ms");



            //find 1000 names from the dictionary
            watch.Restart();

            for (int i = 0; i < 10000; i++)
            {
                string nameToFind = RandomString(4);
                Person p          = null;
                persons2.TryGetValue(nameToFind, out p);
                if (p != null)
                {
                    //Console.WriteLine("Found person with firstname " + nameToFind + " : " + p.Firstname + " " + p.Lastname);
                }



                /*foreach(Person somebody in persons)
                 * {
                 *  //Console.Write(somebody.ToString());
                 * }
                 */
            }
            watch.Stop();

            Console.WriteLine(persons2.Count + " Persons in dictionary");

            Console.WriteLine("Finding persons from dictionary: " + watch.ElapsedMilliseconds + "ms");


            Console.ReadLine();
        }
Example #2
0
        static void Main(string[] args)
        {

            rand = new Random();
            List<Person> persons = new List<Person>();
            const int personCount = 1000000;


            Stopwatch watch = new Stopwatch();
            watch.Start();


            for (int i = 0; i < personCount; i++)
            {
                Person p = new Person(RandomString(12), RandomString(4), RandomString(8), rand.Next(1, 100), rand.Next(30, 140), rand.Next(100, 220));
                persons.Add(p);
            }

            watch.Stop();
            Console.WriteLine("Adding persons took: " + watch.ElapsedMilliseconds + "ms");

            watch.Restart();

            for (int i = 0; i < 1000; i++)
            {
                string nameToFind = RandomString(4);
                Person p = persons.Find(x => x.Firstname == nameToFind);

                if (p != null)
                {
                    //Console.WriteLine("Found person with firstname " + nameToFind + " : " + p.Firstname + " " + p.Lastname);

                }


                

                /*foreach(Person somebody in persons)
                {
                    //Console.Write(somebody.ToString());
                }
                */

            }
            watch.Stop();
            Console.WriteLine("Finding persons took: " + watch.ElapsedMilliseconds + "ms");

            //stores 1000 persons
            Dictionary<string, Person> persons2 = new Dictionary<string, Person>();

            
            watch.Restart();

            for (int j = 0; j < personCount; j++)
            {
                do
                {
                    Person k = new Person(RandomString(12), RandomString(4), RandomString(8), rand.Next(1, 100), rand.Next(30, 140), rand.Next(100, 220));
                    if (!persons2.ContainsKey(k.Firstname))
                    {
                        persons2.Add(k.Firstname, k);
                        break;
                    }

                } while (true);
            }
            watch.Stop();
            Console.WriteLine("Adding person to dictionary took " + watch.ElapsedMilliseconds + "ms");



            //find 1000 names from the dictionary
            watch.Restart();
            
            for (int i = 0; i < 10000; i++)
            {
                string nameToFind = RandomString(4);
                Person p = null;
                persons2.TryGetValue(nameToFind, out p);
                if (p != null)
                {
                    //Console.WriteLine("Found person with firstname " + nameToFind + " : " + p.Firstname + " " + p.Lastname);

                }




                /*foreach(Person somebody in persons)
                {
                    //Console.Write(somebody.ToString());
                }
                */

            }
            watch.Stop();

            Console.WriteLine(persons2.Count + " Persons in dictionary");

            Console.WriteLine("Finding persons from dictionary: " + watch.ElapsedMilliseconds + "ms");


            Console.ReadLine();
        }