private void detach_HomeGames(GameDM entity) { this.SendPropertyChanging(); entity.HomeTeam = null; }
private void detach_AwayGames(GameDM entity) { this.SendPropertyChanging(); entity.AwayTeam = null; }
partial void UpdateGameDM(GameDM instance);
partial void DeleteGameDM(GameDM instance);
partial void InsertGameDM(GameDM instance);