public override void RespondToCollision(CollisionData collisionData)
 {
     this.IsDestroyed = true;
 }
Example #2
0
 public virtual void RespondToCollision(CollisionData collisionData)
 {
     this.body = new char[,] { {'F'} };
 }
 public virtual void RespondToCollision(CollisionData collisionData)
 {
 }
 public override void RespondToCollision(CollisionData collisionData)
 {
     this.IsDestroyed = true;
     SystemSounds.Beep.Play();
 }