private void OnDayTimer(LodeManager _this) {//每日回调 var serverInfo = Table.GetServerName(_this.ServerId); DateTime ServerOpenDate = DateTime.Parse(serverInfo.OpenTime); var week = (int)ServerOpenDate.DayOfWeek; var todayWeek = (int)DateTime.Now.DayOfWeek; if (week == 0) { week = 7; } var tbActivity = Table.GetMainActivity(week); if (tbActivity == null) { return; } //下次更新的时间 if (tbActivity.Week[todayWeek] == 2) {//开始活动 StartActiveLogic(_this); } else {//未到更新时间,继续活动 EndActiveLogic(_this); } _this.bDirty = true; }
public DBAllianceTaskList GetAllianceActive(LodeManager _this, Alliance alliance) { DBAllianceTaskList task; if (false == _this.mDbData.ActivityInfo.AllianceTaskList.TryGetValue(alliance.AllianceId, out task)) { task = new DBAllianceTaskList(); task.Id = alliance.AllianceId; task.Name = alliance.Name; task.Score = 0; for (int i = 0; i < _this.mDbData.ActivityInfo.aTaskIDs.Count; i++) { DBAllianceTask tt = new DBAllianceTask(); var tab = Table.GetObjectTable(_this.mDbData.ActivityInfo.aTaskIDs[i]); if (tab == null) { continue; } tt.Id = tab.Id; tt.Need = tab.NeedCount; tt.Type = tab.EventType; task.TaskList.Add(tt.Id, tt); } _this.mDbData.ActivityInfo.AllianceTaskList.Add(alliance.AllianceId, task); } task.Level = alliance.Level; task.Fight = alliance.GetTotleFightPoint(); _this.bDirty = true; return(task); }
//读取数据 private IEnumerator ReadDb(Coroutine coroutine, LodeManager _this, int serverId) { var tasks = TeamServer.Instance.DB.Get <DBLodeManager>(coroutine, DataCategory.TeamLode, GetDbName(serverId)); yield return(tasks); _this.ServerId = serverId; if (tasks.Data == null) { _this.InitByBase(); yield break; } //Debug.Assert(false); foreach (var lodedata in tasks.Data.SceneLodeList) { var tbFlag = Table.GetWarFlag(lodedata.Value.FlagId); if (tbFlag == null) { continue; } var tmp = new DBSceneLode(); foreach (var l in lodedata.Value.LodeList) { var lode = l.Value; var tb = Table.GetLode(lode.Id); if (tb == null) { continue; } tmp.LodeList.Add(l.Key, l.Value); } tmp.SceneId = lodedata.Value.SceneId; tmp.TeamId = lodedata.Value.TeamId; tmp.TeamName = lodedata.Value.TeamName; DateTime rstTime = new DateTime(1970, 1, 1, 0, 0, 0).AddSeconds(lodedata.Value.ResetTime); if (rstTime < DateTime.Now) { tmp.TeamId = 0; tmp.TeamName = ""; } rstTime = DateTime.Now.Date.AddHours((int)(tbFlag.BelongToTime[0] / 100)).AddMinutes(tbFlag.BelongToTime[0] % 100); if (rstTime < DateTime.Now) { rstTime.AddDays(1); } tmp.ResetTime = (int)(rstTime - new DateTime(1970, 1, 1, 0, 0, 0)).TotalSeconds; tmp.FlagId = lodedata.Value.FlagId; _this.mDbData.SceneLodeList.Add(lodedata.Value.SceneId, tmp); } _this.mDbData.ActivityInfo = tasks.Data.ActivityInfo; _this.InitByBase(); }
public void OnAllianceEvent(LodeManager _this, int allianceId, int EventType, int param = 1) { if (_this.mDbData.ActivityInfo.ActivityStatus == 0) { return; } var alliance = ServerAllianceManager.GetAllianceById(allianceId); if (alliance == null) { return; } bool bSend = false; DBAllianceTaskList db = GetAllianceActive(_this, alliance); for (int i = 0; i < _this.mDbData.ActivityInfo.aTaskIDs.Count; i++) { int id = _this.mDbData.ActivityInfo.aTaskIDs[i]; DBAllianceTask t; if (db.TaskList.TryGetValue(id, out t) == false) { continue; } if (t.Type == EventType && t.Count < t.Need) { t.Count += param; if (t.Count > t.Need) { t.Count = t.Need; } } if (t.Count >= t.Need) { bSend = true; } } if (EventType == eHoldFlag) { db.Flags++; } if (bSend == true) { foreach (var id in alliance.mDBData.Members) { TeamCharacterProxy Proxy; if (TeamServer.Instance.ServerControl.Proxys.TryGetValue(id, out Proxy)) { if (null != Proxy) { Proxy.SCNotifyAllianceActiveTask(_this.mDbData.ActivityInfo); } } } } }
private IEnumerator SaveDb(Coroutine coroutine, LodeManager _this) { if (_this.mDbData != null) { PlayerLog.WriteLog((int)LogType.LodeSave, "--------------------SaveLodeData--------------------s={0}", _this.mDbData); var ret = TeamServer.Instance.DB.Set(coroutine, DataCategory.TeamLode, GetDbName(_this.ServerId), _this.mDbData); yield return(ret); } }
public LodeManager GetLodeManager(int serverId) { LodeManager LodeMgr = null; if (ServerLodeManagerManager.Servers.TryGetValue(serverId, out LodeMgr) == false) { Logger.Error("GetLodeManager ========== is null serverId={0},{1}", serverId, new StackTrace().ToString()); return(null); } return(LodeMgr); }
public int OnPlayerCollectLode(int serverId, ulong characterId, int allianceId, int sceneId, int lodeId, int add, FieldRankBaseData data) { LodeManager mgr = GetLodeManager(serverId); if (mgr == null) { return((int)ErrorCodes.Unknow); } return(mgr.OnPlayerCollectLode(characterId, allianceId, sceneId, lodeId, add, data)); }
public int OnPlayerHoldLode(int serverId, int allianceId, int sceneId) { LodeManager mgr = GetLodeManager(serverId); if (mgr == null) { return((int)ErrorCodes.Unknow); } return(mgr.OnPlayerHoldLode(allianceId, sceneId)); }
public void EndActiveLogic(LodeManager _this) { if (_this.mDbData.ActivityInfo.ActivityStatus == 1) {//结算逻辑 FinalLogic(_this); //_this.mDbData.ActivityInfo.PlayerTaskList.Clear(); //_this.mDbData.ActivityInfo.AllianceTaskList.Clear(); //_this.mDbData.ActivityInfo.aTaskIDs.Clear(); //_this.mDbData.ActivityInfo.pTaskIDs.Clear(); } _this.mDbData.ActivityInfo.ActivityStatus = 0; }
private void BroadCastWarFlagInfo(LodeManager _this) { MsgWarFlagInfoList msg = new MsgWarFlagInfoList(); foreach (var v in _this.mDbData.SceneLodeList) { MsgWarFlagInfo cell = new MsgWarFlagInfo(); cell.id = v.Value.FlagId; cell.allianceId = v.Value.TeamId; cell.name = v.Value.TeamName; msg.list.Add(cell); } TeamServer.Instance.TeamAgent.NotifyFieldFinal((uint)_this.ServerId, msg); }
public int OnPlayerCollectLode(LodeManager _this, ulong characterId, int allianceId, int sceneId, int lodeId, int add, FieldRankBaseData data) { var tb = Table.GetLode(lodeId); if (tb == null) { return((int)(ErrorCodes.Error_Lode_ErrorId)); } DBSceneLode l; if (false == _this.mDbData.SceneLodeList.TryGetValue(sceneId, out l)) { return((int)(ErrorCodes.Error_Lode_ErrorId)); } DBLode dbLode; if (false == l.LodeList.TryGetValue(lodeId, out dbLode)) { return((int)(ErrorCodes.Error_Lode_ErrorId)); } System.DateTime startTime = DataTimeExtension.EpochStart; // 当地时区 var now = DateTime.Now; if (dbLode.Times <= 0) { DateTime dt = startTime.AddSeconds(dbLode.UpdateTime); if (dt > DateTime.Now) { return((int)(ErrorCodes.Error_Lode_Collect_ErrorTimes)); } else { dbLode.UpdateTime = 0; dbLode.Times = tb.CanCollectNum; } } if (--dbLode.Times == 0) { dbLode.UpdateTime = (long)(now.AddSeconds(tb.LodeRefreshTime) - startTime).TotalSeconds; } _this.bDirty = true; OnAllianceEvent(_this, allianceId, eCollectCount); if (add > 0) { //OnAllianceAddScore(_this,alliance:) OnPlayerAddScore(_this, characterId, allianceId, add, data); } return((int)ErrorCodes.OK); }
public void InitByBase(LodeManager _this) { Table.ForeachWarFlag(tb => { if (_this.mDbData.SceneLodeList.ContainsKey(tb.FlagInMap) == true) { return(true); } var tmp = new DBSceneLode(); tmp.SceneId = tb.FlagInMap; tmp.FlagId = tb.Id; DateTime t = DateTime.Now.Date.AddHours((int)(tb.BelongToTime[0] / 100)).AddMinutes(tb.BelongToTime[0] % 100); if (t < DateTime.Now) { t.AddDays(1); } tmp.ResetTime = (int)(t - new DateTime(1970, 1, 1, 0, 0, 0)).TotalSeconds; _this.mDbData.SceneLodeList.Add(tb.FlagInMap, tmp); return(true); }); Table.ForeachLode(record => { var sceneId = record.LodeInMap; if (_this.mDbData.SceneLodeList.ContainsKey(sceneId) == false) { return(true); } var l = _this.mDbData.SceneLodeList[sceneId]; if (l.LodeList.ContainsKey(record.Id) == false) { var lode = new DBLode(); lode.Id = record.Id; lode.Times = record.CanCollectNum; l.LodeList.Add(record.Id, lode); } return(true); }); {//重点活动相关 if (_this.mDbData.ActivityInfo == null) { _this.mDbData.ActivityInfo = new DBActiveTask(); } //一上来先调用一次 OnDayTimer(_this); var t = DateTime.Now.Date.AddDays(1).AddSeconds(5); TeamServerControl.tm.CreateTrigger(t, () => { OnDayTimer(_this); }, 60 * 60 * 24 * 1000); } }
public IEnumerator FlushAll(Coroutine coroutine, LodeManager _this) { if (_this.bDirty == false) { yield break; } _this.bDirty = false; //_this.mDBData var co = CoroutineFactory.NewSubroutine(SaveDb, coroutine, _this); if (co.MoveNext()) { yield return(co); } }
public ErrorCodes CheckAllianceMission(LodeManager _this, Alliance alliance, int missionId) { DBAllianceTaskList task = GetAllianceActive(_this, alliance); DBAllianceTask t = null; if (false == task.TaskList.TryGetValue(missionId, out t)) { return(ErrorCodes.Error_MissionID); } if (t.Count < t.Need) { return(ErrorCodes.Error_ConditionNoEnough); } return(ErrorCodes.OK); }
public void Init() { Table.ForeachServerName(record => { if (record.Id == record.LogicID && ServerLodeManagerManager.Servers.ContainsKey(record.LogicID) == false && (record.IsClientDisplay == 1 || record.IsClientDisplay == 2)) { LodeManager temp = new LodeManager(); temp.Init(record.LogicID); ServerLodeManagerManager.Servers.Add(record.LogicID, temp); } return(true); }); TeamServerControl.tm.CreateTrigger(DateTime.Now.AddSeconds(30), Update, 30000); //30秒一次 EventDispatcher.Instance.AddEventListener(ReloadTableEvent.EVENT_TYPE, ReloadTable); }
public int ApplyHoldLode(LodeManager _this, ref MsgSceneLodeList msg) { System.DateTime startTime = DataTimeExtension.EpochStart; // 当地时区 List <int> keys = new List <int>(_this.mDbData.SceneLodeList.Keys); for (int i = 0; i < keys.Count; i++) { //foreach (var tmp in _this.mDbData.SceneLodeList) var tmp = _this.mDbData.SceneLodeList[keys[i]]; MsgSceneLode sceneLode = new MsgSceneLode(); sceneLode.SceneId = tmp.SceneId; sceneLode.TeamId = tmp.TeamId; sceneLode.TeamName = tmp.TeamName; sceneLode.FlagId = tmp.FlagId; DateTime rstTime = new DateTime(1970, 1, 1, 0, 0, 0).AddSeconds(tmp.ResetTime); if (rstTime < DateTime.Now) { tmp.ResetTime += 60 * 60 * 24; sceneLode.TeamId = 0; sceneLode.TeamName = ""; } foreach (var v in tmp.LodeList) { msgLode l = new msgLode(); l.Id = v.Value.Id; if (null == v.Value) { DateTime dt = startTime.AddSeconds(v.Value.UpdateTime); if (dt < DateTime.Now && l.Times <= 0) { var tb = Table.GetLode(l.Id); if (tb != null) { v.Value.Times = tb.CanCollectNum; v.Value.UpdateTime = 0; } } } l.Times = v.Value.Times; l.UpdateTime = v.Value.UpdateTime; sceneLode.LodeList.Add(v.Key, l); } msg.LodeList.Add(sceneLode); } return((int)ErrorCodes.OK); }
public void OnAllianceAddScore(LodeManager _this, int allianceId, int add) { var alliance = ServerAllianceManager.GetAllianceById(allianceId); if (alliance == null) { return; } if (_this.mDbData.ActivityInfo.ActivityStatus == 1) {//活动数据 DBAllianceTaskList db = GetAllianceActive(_this, alliance); if (db == null) { return; } db.Score += add; } }
public int ApplyHoldLode(LodeManager _this, int sceneId, ref MsgSceneLode msg) { DBSceneLode sl = null; if (false == _this.mDbData.SceneLodeList.TryGetValue(sceneId, out sl)) { return((int)ErrorCodes.Unknow); } System.DateTime startTime = DataTimeExtension.EpochStart; // 当地时区 DateTime rstTime = new DateTime(1970, 1, 1, 0, 0, 0).AddSeconds(sl.ResetTime); if (rstTime < DateTime.Now) { sl.ResetTime += 60 * 60 * 24; sl.TeamId = 0; sl.TeamName = ""; } foreach (var v in sl.LodeList) { msgLode l = new msgLode(); l.Id = v.Value.Id; if (null == v.Value) { DateTime dt = startTime.AddSeconds(v.Value.UpdateTime); if (dt < DateTime.Now && v.Value.Times <= 0) { var tb = Table.GetLode(l.Id); if (tb != null) { v.Value.Times = tb.CanCollectNum; } } } l.Times = v.Value.Times; l.UpdateTime = v.Value.UpdateTime; msg.LodeList.Add(v.Key, l); } msg.TeamId = sl.TeamId; msg.TeamName = sl.TeamName; msg.FlagId = sl.FlagId; msg.ResetTime = sl.ResetTime; return((int)ErrorCodes.OK); }
public void OnPlayerAddScore(LodeManager _this, ulong charId, int allianceId, int add, FieldRankBaseData data) { if (_this.mDbData.ActivityInfo.ActivityStatus == 1) { var idx = _this.mDbData.ActivityInfo.PlayerTaskList.FindIndex(o => { return(o.guid == charId); }); DBPlayerTask db = null; if (idx >= 0) { db = _this.mDbData.ActivityInfo.PlayerTaskList[idx]; _this.mDbData.ActivityInfo.PlayerTaskList.RemoveAt(idx); } if (db == null) { db = new DBPlayerTask(); } db.fight = data.FightPoint; db.guid = data.Guid; db.name = data.Name; db.role = data.TypeId; db.level = data.Level; db.score = data.Score; idx = _this.mDbData.ActivityInfo.PlayerTaskList.FindIndex(o => { return(o.score < db.score); }); if (idx >= 0) { _this.mDbData.ActivityInfo.PlayerTaskList.Insert(idx, db); } else if (_this.mDbData.ActivityInfo.PlayerTaskList.Count < 50) { _this.mDbData.ActivityInfo.PlayerTaskList.Add(db); } if (_this.mDbData.ActivityInfo.PlayerTaskList.Count > 50) { _this.mDbData.ActivityInfo.PlayerTaskList.RemoveAt(50); } } //玩家在公会内的贡献 if (allianceId > 0) { OnAllianceAddScore(_this, allianceId, add); } _this.bDirty = true; }
private void StartActivityReFreshLode(LodeManager _this) { List <int> l = new List <int>(); foreach (var v in _this.mDbData.SceneLodeList) { foreach (var lode in v.Value.LodeList) { var tb = Table.GetLode(lode.Key); if (tb == null) { continue; } lode.Value.Times = tb.CanCollectNum; lode.Value.UpdateTime = 0; } l.Add(v.Key); } CoroutineFactory.NewCoroutine(BroadCastLodeInfo, _this.ServerId, l).MoveNext(); _this.bDirty = true; }
private static void ReloadTable(IEvent ievent) { var v = ievent as ReloadTableEvent; if (v == null) { return; } if (v.tableName == "ServerName") { Table.ForeachServerName(record => { if (record.LogicID == record.Id && ServerLodeManagerManager.Servers.ContainsKey(record.LogicID) == false && (record.IsClientDisplay == 1 || record.IsClientDisplay == 2)) { LodeManager temp = new LodeManager(); temp.Init(record.LogicID); ServerLodeManagerManager.Servers.Add(record.LogicID, temp); } return(true); }); } }
public int OnPlayerHoldLode(LodeManager _this, int allianceId, int sceneId) { if (_this.mDbData.ActivityInfo.ActivityStatus == 0) { return((int)ErrorCodes.Error_Lode_Hold_ErrorTime); } DBSceneLode l; if (false == _this.mDbData.SceneLodeList.TryGetValue(sceneId, out l)) { return((int)(ErrorCodes.Error_Lode_ErrorId)); } var tbFlag = Table.GetWarFlag(l.FlagId); if (tbFlag == null) { return((int)(ErrorCodes.Error_Lode_ErrorId)); } DateTime st = DateTime.Now.Date.AddHours((int)(tbFlag.BelongToTime[0] / 100)).AddMinutes(tbFlag.BelongToTime[0] % 100); DateTime ed = DateTime.Now.Date.AddHours((int)(tbFlag.BelongToTime[1] / 100)).AddMinutes(tbFlag.BelongToTime[1] % 100); DateTime rstTime = new DateTime(1970, 1, 1, 0, 0, 0).AddSeconds(l.ResetTime); if (rstTime < DateTime.Now) { l.ResetTime += 60 * 60 * 24; l.TeamId = 0; l.TeamName = ""; } if (DateTime.Now < st || DateTime.Now > ed) { return((int)ErrorCodes.Error_Lode_Hold_ErrorTime); } l.TeamId = allianceId; l.TeamName = ServerAllianceManager.GetAllianceName(allianceId); _this.bDirty = true; OnAllianceEvent(_this, allianceId, eHoldFlag); return((int)ErrorCodes.OK); }
public ErrorCodes OnPlayerApplyMissionReward(LodeManager _this, int allianceId, ulong charId, int missionId, int meritPoint, int add, FieldRankBaseData data) { if (_this.mDbData.ActivityInfo.ActivityStatus == 0) { return(ErrorCodes.Error_ActivityOver); } var tb = Table.GetObjectTable(missionId); if (allianceId > 0) { var alliance = ServerAllianceManager.GetAllianceById(allianceId); if (alliance == null) { return(ErrorCodes.Error_CharacterNoAlliance); } if (tb.TaskType == 1) { ErrorCodes err = CheckAllianceMission(_this, alliance, missionId); if (err != ErrorCodes.OK) { return(err); } } //if (meritPoint > 0) //{ // var member = alliance.Dad.GetCharacterData(charId); // if (member != null) // { // member.MeritPoint += meritPoint; // } //} } OnPlayerAddScore(_this, charId, allianceId, add, data); return(ErrorCodes.OK); }
public void StartActiveLogic(LodeManager _this) { if (_this.mDbData.ActivityInfo.ActivityStatus == 0 || _this.mDbData.ActivityInfo.aTaskIDs.Count > 3 || _this.mDbData.ActivityInfo.pTaskIDs.Count > 3 || _this.mDbData.ActivityInfo.UpdateTime == 0 || DateTime.FromBinary(_this.mDbData.ActivityInfo.UpdateTime).DayOfYear != DateTime.Now.DayOfYear) {//重新生成任务列表 _this.mDbData.ActivityInfo.PlayerTaskList.Clear(); _this.mDbData.ActivityInfo.AllianceTaskList.Clear(); _this.mDbData.ActivityInfo.aTaskIDs.Clear(); _this.mDbData.ActivityInfo.pTaskIDs.Clear(); _this.mDbData.ActivityInfo.UpdateTime = DateTime.Now.ToBinary(); List <int> al = new List <int>(); List <int> pl = new List <int>(); Table.ForeachObjectTable(tb => { if (tb.TaskType == 0) { pl.Add(tb.Id); } else if (tb.TaskType == 1) { al.Add(tb.Id); } return(true); }); for (int i = 0; i < 10; i++) { int tmp = 0; { int half = (int)al.Count / 2; int a = MyRandom.Random(0, half - 1); int b = MyRandom.Random(half, al.Count - 1); tmp = al[a]; al[a] = al[b]; al[b] = tmp; } { int half = (int)pl.Count / 2; int a = MyRandom.Random(0, half - 1); int b = MyRandom.Random(half, pl.Count - 1); tmp = pl[a]; pl[a] = pl[b]; pl[b] = tmp; } } for (int i = 0; i < 3; i++) { if (pl.Count > i + 1) { _this.mDbData.ActivityInfo.pTaskIDs.Add(pl[i]); } if (al.Count > i + 1) { _this.mDbData.ActivityInfo.aTaskIDs.Add(al[i]); } } } _this.mDbData.ActivityInfo.ActivityStatus = 1; var l = Table.GetServerConfig(3007).Value.Split('|'); if (l == null || l.Count() != 2) { return; } {//开始 加了10分钟容错 var n = int.Parse(l[0]); var t = DateTime.Now.Date.AddHours(Math.Floor((double)n / 100)).AddMinutes(n % 100); if (t.AddMinutes(10) < DateTime.Now) { return; } TeamServerControl.tm.CreateTrigger(t, () => { StartActivityReFreshLode(_this); }); } {//结算 var n = int.Parse(l[1]); var t = DateTime.Now.Date.AddHours(Math.Floor((double)n / 100)).AddMinutes(n % 100); if (t.AddMinutes(10) < DateTime.Now) { return; } TeamServerControl.tm.CreateTrigger(t, () => { BroadCastWarFlagInfo(_this); }); } }
public void FinalLogic(LodeManager _this) { #region 给排行前的玩家添加称号 //给排行前的玩家添加称号 do { List <DBAllianceTaskList> l = new List <DBAllianceTaskList>(); List <int> lName = new List <int>(); foreach (var v in _this.mDbData.ActivityInfo.AllianceTaskList) { lName.Add(v.Key); } for (int i = 0; i < lName.Count; i++) { l.Add(_this.mDbData.ActivityInfo.AllianceTaskList[lName[i]]); } l.Sort((a, b) => { if (b.Flags > a.Flags) { return(1); } if (b.Flags < a.Flags) { return(-1); } return(b.Score - a.Score); }); if (l.Count == 0) { break; } var al = l[0]; var alliance = ServerAllianceManager.GetAllianceById(al.Id); if (alliance == null) { break; } { Dictionary <int, Dict_int_int_Data> title = new Dictionary <int, Dict_int_int_Data>(); { var tb = Table.GetNameTitle(8000); if (tb == null) { break; } Dict_int_int_Data tmp = new Dict_int_int_Data(); tmp.Data.Add(tb.FlagId, 1); title.Add((int)eAllianceLadder.Chairman, tmp); } { var tb = Table.GetNameTitle(8001); if (tb == null) { break; } Dict_int_int_Data tmp = new Dict_int_int_Data(); tmp.Data.Add(tb.FlagId, 1); title.Add((int)eAllianceLadder.ViceChairman, tmp); } { var tb = Table.GetNameTitle(8002); if (tb == null) { break; } Dict_int_int_Data tmp = new Dict_int_int_Data(); tmp.Data.Add(tb.FlagId, 1); title.Add((int)eAllianceLadder.Elder, tmp); } { var tb = Table.GetNameTitle(8003); if (tb == null) { break; } Dict_int_int_Data tmp = new Dict_int_int_Data(); tmp.Data.Add(tb.FlagId, 1); title.Add((int)eAllianceLadder.Member, tmp); } var dad = alliance.Dad; foreach (var id in alliance.mDBData.Members) { var m = dad.GetCharacterData(id); if (m == null) { continue; } if (title.ContainsKey(m.Ladder) == true) { ChangeNameTitle(id, title[m.Ladder]); } } } } while (false); #endregion #region 给排行前的工会中的玩家添加称号 //给排行前的工会中的玩家添加称号 { Dictionary <int, Dict_int_int_Data> title = new Dictionary <int, Dict_int_int_Data>(); { var tb = Table.GetNameTitle(9000); if (tb != null) { Dict_int_int_Data tmp = new Dict_int_int_Data(); tmp.Data.Add(tb.FlagId, 1); title.Add(0, tmp); } } { var tb = Table.GetNameTitle(9001); if (tb != null) { Dict_int_int_Data tmp = new Dict_int_int_Data(); tmp.Data.Add(tb.FlagId, 1); title.Add(1, tmp); } } { var tb = Table.GetNameTitle(9002); if (tb != null) { Dict_int_int_Data tmp = new Dict_int_int_Data(); tmp.Data.Add(tb.FlagId, 1); title.Add(2, tmp); } } for (int i = 0; i < 3 && i < _this.mDbData.ActivityInfo.PlayerTaskList.Count; i++) { var id = _this.mDbData.ActivityInfo.PlayerTaskList[i].guid; if (title.ContainsKey(i) == true) { ChangeNameTitle(id, title[i]); } } } #endregion }
public void Init(LodeManager _this, int serverId) { //Debug.Assert(false); CoroutineFactory.NewCoroutine(ReadDb, _this, serverId).MoveNext(); }