Example #1
0
        static void Main(string[] args)
        {
            // TCP server address
            string address = "127.0.0.1";

            if (args.Length > 0)
            {
                address = args[0];
            }

            // TCP server port
            int port = 1111;

            if (args.Length > 1)
            {
                port = int.Parse(args[1]);
            }

            Console.WriteLine($"TCP server address: {address}");
            Console.WriteLine($"TCP server port: {port}");

            Console.WriteLine();

            // Create a new TCP chat client
            var client = new ChatClient(address, port);

            // Connect the client
            Console.Write("Client connecting...");
            client.ConnectAsync();
            Console.WriteLine("Done!");

            Console.WriteLine("Press Enter to stop the client or '!' to reconnect the client...");

            // Perform text input
            for (;;)
            {
                string line = Console.ReadLine();
                if (line == string.Empty)
                {
                    break;
                }

                // Disconnect the client
                if (line == "!")
                {
                    Console.Write("Client disconnecting...");
                    client.DisconnectAsync();
                    Console.WriteLine("Done!");
                    continue;
                }

                // Send the entered text to the chat server
                client.SendAsync(line);
            }

            // Disconnect the client
            Console.Write("Client disconnecting...");
            client.DisconnectAndStop();
            Console.WriteLine("Done!");
        }
Example #2
0
        public static void Start(string[] args)
        {
            // TCP server address
            string address = "127.0.0.1";

            if (args.Length > 0)
            {
                address = args[0];
            }
            // TCP server port
            int port = 1111;

            if (args.Length > 1)
            {
                port = int.Parse(args[1]);
            }
            Console.WriteLine($"TCP server address: {address}");
            Console.WriteLine($"TCP server port: {port}");

            Console.WriteLine();

            // Create a new TCP chat client
            chatClient = new ChatClient(address, port);

            // Connect the client
            Console.Write("Client connecting...");
            chatClient.ConnectAsync();
            Console.WriteLine("Done!");

            /*Console.WriteLine("Press Enter to stop the client or '!' to reconnect the client...");
             *
             * // Perform text input
             * for (; ; )
             * {
             *  string line = Console.ReadLine();
             *  if (string.IsNullOrEmpty(line))
             *      break;
             *
             *  // Disconnect the client
             *  if (line == "!")
             *  {
             *      Console.Write("Client disconnecting...");
             *      chatClient.DisconnectAsync();
             *      Console.WriteLine("Done!");
             *      continue;
             *  }
             *
             *  // Send the entered text to the chat server
             *  chatClient.SendAsync(line);
             * }*/
        }