UpdateQueue() public method

public UpdateQueue ( List queueDetails ) : void
queueDetails List
return void
        private void CleanseQueueOfExpiredExecutions(CriticalSectionState csState, List <TaskExecutionState> taskExecutionStates, List <CriticalSectionQueueItem> csQueue)
        {
            var validQueuedExecutions = (from tes in taskExecutionStates
                                         join q in csQueue on tes.TaskExecutionId equals q.TaskExecutionId
                                         where HasCriticalSectionExpired(tes) == false
                                         select q).ToList();

            if (validQueuedExecutions.Count != csQueue.Count)
            {
                var updatedQueue  = new List <CriticalSectionQueueItem>();
                int newQueueIndex = 1;
                foreach (var validQueuedExecution in validQueuedExecutions.OrderBy(x => x.Index))
                {
                    updatedQueue.Add(new CriticalSectionQueueItem(newQueueIndex, validQueuedExecution.TaskExecutionId));
                }

                csState.UpdateQueue(updatedQueue);
            }
        }
        private void CleanseQueueOfExpiredExecutions(CriticalSectionState csState, List<TaskExecutionState> taskExecutionStates, List<CriticalSectionQueueItem> csQueue)
        {
            var validQueuedExecutions = (from tes in taskExecutionStates
                                         join q in csQueue on tes.TaskExecutionId equals q.TaskExecutionId
                                         where HasCriticalSectionExpired(tes) == false
                                         select q).ToList();

            if (validQueuedExecutions.Count != csQueue.Count)
            {
                var updatedQueue = new List<CriticalSectionQueueItem>();
                int newQueueIndex = 1;
                foreach (var validQueuedExecution in validQueuedExecutions.OrderBy(x => x.Index))
                    updatedQueue.Add(new CriticalSectionQueueItem(newQueueIndex, validQueuedExecution.TaskExecutionId));

                csState.UpdateQueue(updatedQueue);
            }
        }