public Game() { Gameover = true; worm = new Worm('O'); food = new Food('@'); wall = new Wall('#'); Console.SetWindowSize(40, 40); Console.SetBufferSize(40, 40); Console.CursorVisible = false; }
static public void Init(GameObject G) { Console.CursorVisible = false; Console.SetWindowSize(70, 27); if (G.Gameover == false) { food = G.food; score = G.score; level = G.level; worm = G.worm; wall = G.wall; Gameover = G.Gameover; } else { score = 0; Gameover = false; level = 0; worm = new Worm(); wall = new Wall(); food = new Food(); } }