private Explosion Shoot() { var(xDeviation, zDeviation, distance) = _io.Read3Numbers( "Input angle deviation from X, angle deviation from Z, distance"); _shotCount++; _io.WriteLine(); return(_firingRange.Fire(Angle.InDegrees(xDeviation), Angle.InDegrees(zDeviation), distance)); }
private Explosion Shoot() { var input = Input.ReadNumbers("Input angle deviation from X, angle deviation from Z, distance", 3); _shotCount++; Console.WriteLine(); return(_firingRange.Fire(Angle.InDegrees(input[0]), Angle.InDegrees(input[1]), input[2])); }