public override void Render() { // Gl.glColor3d(1,1,1); muro.Render(); //pintaCristal(); Gl.glCallList(this.cristalId); }
public override void Render() { izq.Render(); der.Render(); up.Render(); down.Render(); ventana.Render(); }
public override void Render() { up.Render(); puerta.Render(); try { left.Render(); right.Render(); } catch (Exception) {; } }
public override void Render() { muro.Render(); Gl.glCallList(this.cristalId); }