public void AddIndicator(ScoreTableRowIndicator indicatorPrefab)
        {
            ScoreTableRowIndicator indicator = Instantiate <ScoreTableRowIndicator>(indicatorPrefab);

            this.indicators.Add(indicatorPrefab, indicator);
            indicator.transform.SetParent(this.indicatorsContainer, false);
            EntityBehaviour component = indicator.GetComponent <EntityBehaviour>();

            if (component != null)
            {
                component.BuildEntity(base.GetComponent <EntityBehaviour>().Entity);
            }
            this.Sort();
        }