public DrawFacade() { collision = Collision.Instance(); map = Map.GetInstance(); view = View.getInstance(); rnd = new Random(); }
public static Collision Instance() { if (instance == null) { instance = new Collision(); } return instance; }
private View() { _statistic = Statistic.GetInstance(); _collision = Collision.Instance(); }
private View() { statistic = Statistic.getInstance(); collision = Collision.Instance(); }
public static Collision Instance() { return _instance ?? (_instance = new Collision()); }