Example #1
0
 /// <summary>
 /// when the weapon choice is changed , updates the current tanks choice of weapon
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void weaponSelect_SelectedIndexChanged(object sender, EventArgs e)
 {
     currentTank.SetWeapon(weaponSelect.SelectedIndex);
     //get rid of focus so keyboard controls dont change the select weapon
     this.ActiveControl = null;
 }