Example #1
0
        public TankData(int entityId, int typeId, CampType camp, string tankId)
            : base(entityId, typeId, camp)
        {
            IDataTable <DRTank> dtTank = GameEntry.DataTable.GetDataTable <DRTank>();
            DRTank drTank = dtTank.GetDataRow(TypeId);

            if (drTank == null)
            {
                return;
            }

            m_ThrusterData = new ThrusterData(GameEntry.Entity.GenerateSerialId(), drTank.ThrusterId, Id, Camp);

            m_WeaponData = new WeaponData(GameEntry.Entity.GenerateSerialId(), drTank.WeaponId, Id, Camp);

            m_ArmorData = new ArmorData(GameEntry.Entity.GenerateSerialId(), drTank.ArmorId, Id, Camp);

            m_DeadEffectId = drTank.DeadEffectId;
            m_DeadSoundId  = drTank.DeadSoundId;
            m_TankColor    = drTank.TankColor;

            HP        = m_ArmorData.MaxHP;
            m_Defense = m_ArmorData.Defense;

            m_TankId = tankId;
        }
Example #2
0
        protected override void OnShow(object userData)
        {
            base.OnShow(userData);

            //Debug.Log(System.Reflection.MethodBase.GetCurrentMethod().Name);

            m_ArmorData = userData as ArmorData;
            if (m_ArmorData == null)
            {
                Log.Error("Armor data is invalid.");
                return;
            }

            GameEntry.Entity.AttachEntity(Entity, m_ArmorData.OwnerId, AttachPoint);

            //Debug.LogFormat(Constant.Logger.loggerFormat4, GetType(), System.Reflection.MethodBase.GetCurrentMethod().Name, Name, "Instantiation a Armor prefab and ArmorData");
        }
Example #3
0
 public static void ShowArmor(this EntityComponent entityComponent, ArmorData data)
 {
     entityComponent.ShowEntity(typeof(Armor), "Armor", Constant.AssetPriority.ArmorAsset, data);
 }